Struct ManuallyDrop

#[repr(transparent)]
pub struct ManuallyDrop<T: ?Sized> { pub(in ::mem::manually_drop) value: MaybeDangling<T> }

A wrapper to inhibit the compiler from automatically calling T’s destructor. This wrapper is 0-cost.

ManuallyDrop<T> is guaranteed to have the same layout and bit validity as T, and is subject to the same layout optimizations as T. As a consequence, it has no effect on the assumptions that the compiler makes about its contents. For example, initializing a ManuallyDrop<&mut T> with mem::zeroed is undefined behavior. If you need to handle uninitialized data, use MaybeUninit<T> instead.

Note that accessing the value inside a ManuallyDrop<T> is safe. This means that a ManuallyDrop<T> whose content has been dropped must not be exposed through a public safe API. Correspondingly, ManuallyDrop::drop is unsafe.

ManuallyDrop and drop order

Rust has a well-defined drop order of values. To make sure that fields or locals are dropped in a specific order, reorder the declarations such that the implicit drop order is the correct one.

It is possible to use ManuallyDrop to control the drop order, but this requires unsafe code and is hard to do correctly in the presence of unwinding.

For example, if you want to make sure that a specific field is dropped after the others, make it the last field of a struct:

struct Context;

struct Widget {
    children: Vec<Widget>,
    // `context` will be dropped after `children`.
    // Rust guarantees that fields are dropped in the order of declaration.
    context: Context,
}

Safety hazards when storing ManuallyDrop in a struct or an enum.

Special care is needed when all of the conditions below are met:

In particular, deriving Debug, Clone, PartialEq, PartialOrd, Ord, or Hash on the struct or enum could be unsound, since the derived implementations of these traits would access the ManuallyDrop field.

For example, in the following code, derive(Debug) is unsound in combination with the ManuallyDrop::drop call in Foo::new:

# use std::mem::ManuallyDrop;
#[derive(Debug)]
pub struct Foo {
    /// Invariant: this value may have been dropped!
    value: ManuallyDrop<String>,
}
impl Foo {
    pub fn new() -> Self {
        let mut temp = Self {
            value: ManuallyDrop::new(String::from("Unsafe rust is hard."))
        };
        unsafe {
            // SAFETY: `value` hasn't been dropped yet.
            ManuallyDrop::drop(&mut temp.value);
        }
        temp
    }
}

As one could use the Debug implementation to access an already dropped field:

let foo = Foo::new();
println!("{foo:?}"); // Undefined behavior!

Note that similar unsoundness can arise without derive. The cause of the unsoundness are public APIs which allow to access an already dropped value inside ManuallyDrop.

Pre-1.96 Interaction with Box

Before Rust 1.96.0, if you had a ManuallyDrop<T>, where the type T was a Box or contained a Box inside, then dropping the T followed by moving the ManuallyDrop<T> was considered to be undefined behavior. That is, the following code caused undefined behavior:

use std::mem::ManuallyDrop;

let mut x = ManuallyDrop::new(Box::new(42));
unsafe {
    ManuallyDrop::drop(&mut x);
}
let y = x; // Undefined behavior! (pre 1.96.0)

Note that this could also have happen with a generic type where the user of the library providing it could substitute the generic for a Box<_> and then move the library type:

use std::mem::ManuallyDrop;

pub struct BadOption<T> {
    // Invariant: Has been dropped if `is_some` is false.
    value: ManuallyDrop<T>,
    is_some: bool,
}
impl<T> BadOption<T> {
    pub fn new(value: T) -> Self {
        Self { value: ManuallyDrop::new(value), is_some: true }
    }
    pub fn change_to_none(&mut self) {
        if self.is_some {
            self.is_some = false;
            unsafe {
                // SAFETY: `value` hasn't been dropped yet, as per the invariant
                // (This is actually unsound pre rust 1.96.0!)
                ManuallyDrop::drop(&mut self.value);
            }
        }
    }
}

// In another crate:

let mut option = BadOption::new(Box::new(42));
option.change_to_none();
let option2 = option; // Undefined behavior! (pre 1.96)

Fields

value: MaybeDangling<T>

Implementations

impl<T> ManuallyDrop<T>

const fn new(value: T) -> ManuallyDrop<T>

Wrap a value to be manually dropped.

Examples

use std::mem::ManuallyDrop;
let mut x = ManuallyDrop::new(String::from("Hello World!"));
x.truncate(5); // You can still safely operate on the value
assert_eq!(*x, "Hello");
// But `Drop` will not be run here
# // FIXME(https://github.com/rust-lang/miri/issues/3670):
# // use -Zmiri-disable-leak-check instead of unleaking in tests meant to leak.
# let _ = ManuallyDrop::into_inner(x);
const fn into_inner(slot: ManuallyDrop<T>) -> T

Extracts the value from the ManuallyDrop container.

This allows the value to be dropped again.

Examples

use std::mem::ManuallyDrop;
let x = ManuallyDrop::new(Box::new(()));
let _: Box<()> = ManuallyDrop::into_inner(x); // This drops the `Box`.
const unsafe fn take(slot: &mut ManuallyDrop<T>) -> T

Takes the value from the ManuallyDrop<T> container out.

This method is primarily intended for moving out values in drop. Instead of using ManuallyDrop::drop to manually drop the value, you can use this method to take the value and use it however desired.

Whenever possible, it is preferable to use [into_inner]ManuallyDrop::into_inner instead, which prevents duplicating the content of the ManuallyDrop<T>.

Safety

This function semantically moves out the contained value without preventing further usage, leaving the state of this container unchanged. It is your responsibility to ensure that this ManuallyDrop is not used again.

impl<T: ?Sized> ManuallyDrop<T>

const unsafe fn drop(slot: &mut ManuallyDrop<T>)
where
    T: ,

Manually drops the contained value.

This is exactly equivalent to calling ptr::drop_in_place with a pointer to the contained value. As such, unless the contained value is a packed struct, the destructor will be called in-place without moving the value, and thus can be used to safely drop pinned data.

If you have ownership of the value, you can use ManuallyDrop::into_inner instead.

Safety

This function runs the destructor of the contained value. Other than changes made by the destructor itself, the memory is left unchanged, and so as far as the compiler is concerned still holds a bit-pattern which is valid for the type T.

However, this "zombie" value should not be exposed to safe code, and this function should not be called more than once. To use a value after it's been dropped, or drop a value multiple times, can cause Undefined Behavior (depending on what drop does). This is normally prevented by the type system, but users of ManuallyDrop must uphold those guarantees without assistance from the compiler.

Trait Implementations

impl<T: ?Sized + Eq> Eq for ManuallyDrop<T>

impl<T: ?Sized + Hash> Hash for ManuallyDrop<T>

fn hash<H: Hasher>(&self, state: &mut H)

impl<T: ?Sized + Ord> Ord for ManuallyDrop<T>

fn cmp(&self, other: &Self) -> Ordering

impl<T: ?Sized + PartialEq> PartialEq for ManuallyDrop<T>

fn eq(&self, other: &Self) -> bool

impl<T: ?Sized + PartialOrd> PartialOrd for ManuallyDrop<T>

fn partial_cmp(&self, other: &Self) -> Option<Ordering>

impl<T: ?Sized> Deref for ManuallyDrop<T>

type Target = T;
fn deref(&self) -> &T

impl<T: ?Sized> DerefMut for ManuallyDrop<T>

fn deref_mut(&mut self) -> &mut T

impl<T: ?Sized> DerefPure for ManuallyDrop<T>

impl<T: ?Sized> StructuralPartialEq for ManuallyDrop<T>

impl<T: Clone + ?Sized> Clone for ManuallyDrop<T>

fn clone(&self) -> ManuallyDrop<T>

impl<T: CloneFromCell> CloneFromCell for ManuallyDrop<T>

impl<T: Copy + ?Sized> Copy for ManuallyDrop<T>

impl<T: Debug + ?Sized> Debug for ManuallyDrop<T>

fn fmt(&self, f: &mut Formatter<'_>) -> Result

impl<T: Default + ?Sized> Default for ManuallyDrop<T>

fn default() -> ManuallyDrop<T>

Auto Trait Implementations

impl<T> Freeze for ManuallyDrop<T> where MaybeDangling<T>: Freeze, T: ?Sized,

impl<T> RefUnwindSafe for ManuallyDrop<T> where MaybeDangling<T>: RefUnwindSafe, T: ?Sized,

impl<T> Send for ManuallyDrop<T> where MaybeDangling<T>: Send, T: ?Sized,

impl<T> Sync for ManuallyDrop<T> where MaybeDangling<T>: Sync, T: ?Sized,

impl<T> Unpin for ManuallyDrop<T> where MaybeDangling<T>: Unpin, T: ?Sized,

impl<T> UnsafeUnpin for ManuallyDrop<T> where MaybeDangling<T>: UnsafeUnpin, T: ?Sized,

impl<T> UnwindSafe for ManuallyDrop<T> where MaybeDangling<T>: UnwindSafe, T: ?Sized,

Blanket Implementations

impl<P, T> Receiver for ManuallyDrop<T> where P: Deref<Target = T> + ?Sized, T: ?Sized,

type Target = T;

impl<T> Any for ManuallyDrop<T> where T: 'static + ?Sized,

fn type_id(&self) -> TypeId

impl<T> Borrow<T> for ManuallyDrop<T> where T: ?Sized,

fn borrow(&self) -> &T

impl<T> BorrowMut<T> for ManuallyDrop<T> where T: ?Sized,

fn borrow_mut(&mut self) -> &mut T

impl<T> CloneToUninit for ManuallyDrop<T> where T: Clone,

unsafe fn clone_to_uninit(&self, dest: *mut u8)

impl<T> From<T> for ManuallyDrop<T>

fn from(t: T) -> T

Returns the argument unchanged.

impl<T> Printable for ManuallyDrop<T> where T: Copy + Debug,

impl<T> SizeHint for ManuallyDrop<T> where T: ?Sized,

fn lower_bound(&self) -> usize
fn upper_bound(&self) -> Option<usize>

impl<T> SizedTypeProperties for ManuallyDrop<T>

impl<T, U> Into<U> for ManuallyDrop<T> where U: From<T>,

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom<U> for ManuallyDrop<T> where U: Into<T>,

type Error = Infallible;
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto<U> for ManuallyDrop<T> where U: TryFrom<T>,

type Error = <U as TryFrom<T>>::Error;
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>