Struct ManuallyDrop
#[repr(transparent)]
pub struct ManuallyDrop<T: ?Sized> { pub(in ::mem::manually_drop) value: MaybeDangling<T> }
A wrapper to inhibit the compiler from automatically calling T’s
destructor. This wrapper is 0-cost.
ManuallyDrop<T> is guaranteed to have the same layout and bit validity as
T, and is subject to the same layout optimizations as T. As a
consequence, it has no effect on the assumptions that the compiler makes
about its contents. For example, initializing a ManuallyDrop<&mut T> with
mem::zeroed is undefined behavior. If you need to handle uninitialized
data, use MaybeUninit<T> instead.
Note that accessing the value inside a ManuallyDrop<T> is safe. This means
that a ManuallyDrop<T> whose content has been dropped must not be exposed
through a public safe API. Correspondingly, ManuallyDrop::drop is unsafe.
ManuallyDrop and drop order
Rust has a well-defined drop order of values. To make sure that fields or locals are dropped in a specific order, reorder the declarations such that the implicit drop order is the correct one.
It is possible to use ManuallyDrop to control the drop order, but this
requires unsafe code and is hard to do correctly in the presence of
unwinding.
For example, if you want to make sure that a specific field is dropped after the others, make it the last field of a struct:
;
Safety hazards when storing ManuallyDrop in a struct or an enum.
Special care is needed when all of the conditions below are met:
- A struct or enum contains a
ManuallyDrop. - The
ManuallyDropis not inside aunion. - The struct or enum is part of public API, or is stored in a struct or an enum that is part of public API.
- There is a safe function that drops the contents of the
ManuallyDropfield, and it can be called outside the struct or enum'sDropimplementation.
In particular, deriving Debug, Clone, PartialEq, PartialOrd, Ord,
or Hash on the struct or enum could be unsound, since the derived
implementations of these traits would access the ManuallyDrop field.
For example, in the following code, derive(Debug) is unsound in combination
with the ManuallyDrop::drop call in Foo::new:
# use std::mem::ManuallyDrop;
#[derive(Debug)]
pub struct Foo {
/// Invariant: this value may have been dropped!
value: ManuallyDrop<String>,
}
impl Foo {
pub fn new() -> Self {
let mut temp = Self {
value: ManuallyDrop::new(String::from("Unsafe rust is hard."))
};
unsafe {
// SAFETY: `value` hasn't been dropped yet.
ManuallyDrop::drop(&mut temp.value);
}
temp
}
}
As one could use the Debug implementation to access an already dropped
field:
let foo = new;
println!; // Undefined behavior!
Note that similar unsoundness can arise without derive. The cause of the
unsoundness are public APIs which allow to access an already dropped value
inside ManuallyDrop.
Pre-1.96 Interaction with Box
Before Rust 1.96.0, if you had a ManuallyDrop<T>, where the type T
was a Box or contained a Box inside, then dropping the T followed by
moving the ManuallyDrop<T> was considered to be undefined
behavior.
That is, the following code caused undefined behavior:
use std::mem::ManuallyDrop;
let mut x = ManuallyDrop::new(Box::new(42));
unsafe {
ManuallyDrop::drop(&mut x);
}
let y = x; // Undefined behavior! (pre 1.96.0)
Note that this could also have happen with a generic type where the user of
the library providing it could substitute the generic for a Box<_> and
then move the library type:
use std::mem::ManuallyDrop;
pub struct BadOption<T> {
// Invariant: Has been dropped if `is_some` is false.
value: ManuallyDrop<T>,
is_some: bool,
}
impl<T> BadOption<T> {
pub fn new(value: T) -> Self {
Self { value: ManuallyDrop::new(value), is_some: true }
}
pub fn change_to_none(&mut self) {
if self.is_some {
self.is_some = false;
unsafe {
// SAFETY: `value` hasn't been dropped yet, as per the invariant
// (This is actually unsound pre rust 1.96.0!)
ManuallyDrop::drop(&mut self.value);
}
}
}
}
// In another crate:
let mut option = BadOption::new(Box::new(42));
option.change_to_none();
let option2 = option; // Undefined behavior! (pre 1.96)
Fields
value: MaybeDangling<T>
Implementations
impl<T> ManuallyDrop<T>
const fn new(value: T) -> ManuallyDrop<T>Wrap a value to be manually dropped.
Examples
use ManuallyDrop; let mut x = new; x.truncate; // You can still safely operate on the value assert_eq!; // But `Drop` will not be run here # // FIXME(https://github.com/rust-lang/miri/issues/3670): # // use -Zmiri-disable-leak-check instead of unleaking in tests meant to leak. # let _ = into_inner;const fn into_inner(slot: ManuallyDrop<T>) -> TExtracts the value from the
ManuallyDropcontainer.This allows the value to be dropped again.
Examples
use ManuallyDrop; let x = new; let _: = into_inner; // This drops the `Box`.const unsafe fn take(slot: &mut ManuallyDrop<T>) -> TTakes the value from the
ManuallyDrop<T>container out.This method is primarily intended for moving out values in drop. Instead of using
ManuallyDrop::dropto manually drop the value, you can use this method to take the value and use it however desired.Whenever possible, it is preferable to use [
into_inner]ManuallyDrop::into_innerinstead, which prevents duplicating the content of theManuallyDrop<T>.Safety
This function semantically moves out the contained value without preventing further usage, leaving the state of this container unchanged. It is your responsibility to ensure that this
ManuallyDropis not used again.
impl<T: ?Sized> ManuallyDrop<T>
const unsafe fn drop(slot: &mut ManuallyDrop<T>) where T: ,Manually drops the contained value.
This is exactly equivalent to calling
ptr::drop_in_placewith a pointer to the contained value. As such, unless the contained value is a packed struct, the destructor will be called in-place without moving the value, and thus can be used to safely drop pinned data.If you have ownership of the value, you can use
ManuallyDrop::into_innerinstead.Safety
This function runs the destructor of the contained value. Other than changes made by the destructor itself, the memory is left unchanged, and so as far as the compiler is concerned still holds a bit-pattern which is valid for the type
T.However, this "zombie" value should not be exposed to safe code, and this function should not be called more than once. To use a value after it's been dropped, or drop a value multiple times, can cause Undefined Behavior (depending on what
dropdoes). This is normally prevented by the type system, but users ofManuallyDropmust uphold those guarantees without assistance from the compiler.
Trait Implementations
impl<T: ?Sized + Eq> Eq for ManuallyDrop<T>
impl<T: ?Sized + Hash> Hash for ManuallyDrop<T>
fn hash<H: Hasher>(&self, state: &mut H)
impl<T: ?Sized + Ord> Ord for ManuallyDrop<T>
fn cmp(&self, other: &Self) -> Ordering
impl<T: ?Sized + PartialEq> PartialEq for ManuallyDrop<T>
fn eq(&self, other: &Self) -> bool
impl<T: ?Sized + PartialOrd> PartialOrd for ManuallyDrop<T>
fn partial_cmp(&self, other: &Self) -> Option<Ordering>
impl<T: ?Sized> Deref for ManuallyDrop<T>
type Target = T;fn deref(&self) -> &T
impl<T: ?Sized> DerefMut for ManuallyDrop<T>
fn deref_mut(&mut self) -> &mut T
impl<T: ?Sized> DerefPure for ManuallyDrop<T>
impl<T: ?Sized> StructuralPartialEq for ManuallyDrop<T>
impl<T: Clone + ?Sized> Clone for ManuallyDrop<T>
fn clone(&self) -> ManuallyDrop<T>
impl<T: CloneFromCell> CloneFromCell for ManuallyDrop<T>
impl<T: Copy + ?Sized> Copy for ManuallyDrop<T>
impl<T: Debug + ?Sized> Debug for ManuallyDrop<T>
fn fmt(&self, f: &mut Formatter<'_>) -> Result
impl<T: Default + ?Sized> Default for ManuallyDrop<T>
fn default() -> ManuallyDrop<T>
Auto Trait Implementations
impl<T> Freeze for ManuallyDrop<T>
where
MaybeDangling<T>: Freeze,
T: ?Sized,
impl<T> RefUnwindSafe for ManuallyDrop<T>
where
MaybeDangling<T>: RefUnwindSafe,
T: ?Sized,
impl<T> Send for ManuallyDrop<T>
where
MaybeDangling<T>: Send,
T: ?Sized,
impl<T> Sync for ManuallyDrop<T>
where
MaybeDangling<T>: Sync,
T: ?Sized,
impl<T> Unpin for ManuallyDrop<T>
where
MaybeDangling<T>: Unpin,
T: ?Sized,
impl<T> UnsafeUnpin for ManuallyDrop<T>
where
MaybeDangling<T>: UnsafeUnpin,
T: ?Sized,
impl<T> UnwindSafe for ManuallyDrop<T>
where
MaybeDangling<T>: UnwindSafe,
T: ?Sized,
Blanket Implementations
impl<P, T> Receiver for ManuallyDrop<T>
where
P: Deref<Target = T> + ?Sized,
T: ?Sized,
type Target = T;
impl<T> Any for ManuallyDrop<T>
where
T: 'static + ?Sized,
fn type_id(&self) -> TypeId
impl<T> Borrow<T> for ManuallyDrop<T>
where
T: ?Sized,
fn borrow(&self) -> &T
impl<T> BorrowMut<T> for ManuallyDrop<T>
where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
impl<T> CloneToUninit for ManuallyDrop<T>
where
T: Clone,
unsafe fn clone_to_uninit(&self, dest: *mut u8)
impl<T> From<T> for ManuallyDrop<T>
fn from(t: T) -> TReturns the argument unchanged.
impl<T> Printable for ManuallyDrop<T>
where
T: Copy + Debug,
impl<T> SizeHint for ManuallyDrop<T>
where
T: ?Sized,
fn lower_bound(&self) -> usizefn upper_bound(&self) -> Option<usize>
impl<T> SizedTypeProperties for ManuallyDrop<T>
impl<T, U> Into<U> for ManuallyDrop<T>
where
U: From<T>,
fn into(self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom<U> for ManuallyDrop<T>
where
U: Into<T>,
type Error = Infallible;fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto<U> for ManuallyDrop<T>
where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error;fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>