Struct VecStrategy
struct VecStrategy<T: Strategy> { ... }
Strategy to create Vecs with a length in a certain range.
Created by the vec() function in the same module.
Implementations
impl<T> Any for VecStrategy<T>
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for VecStrategy<T>
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for VecStrategy<T>
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for VecStrategy<T>
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> Freeze for VecStrategy<T>
impl<T> From for VecStrategy<T>
fn from(t: T) -> TReturns the argument unchanged.
impl<T> RefUnwindSafe for VecStrategy<T>
impl<T> Send for VecStrategy<T>
impl<T> Sync for VecStrategy<T>
impl<T> ToOwned for VecStrategy<T>
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T> Unpin for VecStrategy<T>
impl<T> UnwindSafe for VecStrategy<T>
impl<T, U> Into for VecStrategy<T>
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for VecStrategy<T>
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for VecStrategy<T>
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T: $crate::clone::Clone + Strategy> Clone for VecStrategy<T>
fn clone(self: &Self) -> VecStrategy<T>
impl<T: $crate::fmt::Debug + Strategy> Debug for VecStrategy<T>
fn fmt(self: &Self, f: &mut $crate::fmt::Formatter<'_>) -> $crate::fmt::Result
impl<T: Strategy> Strategy for VecStrategy<T>
fn new_tree(self: &Self, runner: &mut TestRunner) -> NewTree<Self>
impl<V, T> VZip for VecStrategy<T>
fn vzip(self: Self) -> V