Struct VecValueTree

struct VecValueTree<T: ValueTree> { ... }

ValueTree corresponding to VecStrategy.

Implementations

impl<T> Any for VecValueTree<T>

fn type_id(self: &Self) -> TypeId

impl<T> Borrow for VecValueTree<T>

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for VecValueTree<T>

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> CloneToUninit for VecValueTree<T>

unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)

impl<T> Freeze for VecValueTree<T>

impl<T> From for VecValueTree<T>

fn from(t: T) -> T

Returns the argument unchanged.

impl<T> RefUnwindSafe for VecValueTree<T>

impl<T> Send for VecValueTree<T>

impl<T> Sync for VecValueTree<T>

impl<T> ToOwned for VecValueTree<T>

fn to_owned(self: &Self) -> T
fn clone_into(self: &Self, target: &mut T)

impl<T> Unpin for VecValueTree<T>

impl<T> UnwindSafe for VecValueTree<T>

impl<T, U> Into for VecValueTree<T>

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for VecValueTree<T>

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for VecValueTree<T>

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>

impl<T: $crate::clone::Clone + ValueTree> Clone for VecValueTree<T>

fn clone(self: &Self) -> VecValueTree<T>

impl<T: $crate::fmt::Debug + ValueTree> Debug for VecValueTree<T>

fn fmt(self: &Self, f: &mut $crate::fmt::Formatter<'_>) -> $crate::fmt::Result

impl<T: ValueTree> ValueTree for VecValueTree<T>

fn current(self: &Self) -> Vec<<T as >::Value>
fn simplify(self: &mut Self) -> bool
fn complicate(self: &mut Self) -> bool

impl<V, T> VZip for VecValueTree<T>

fn vzip(self: Self) -> V