Struct VecDequeValueTree
struct VecDequeValueTree<T>(_)
where
T: ValueTree
ValueTree corresponding to VecDequeStrategy.
Implementations
impl<T> Any for VecDequeValueTree<T>
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for VecDequeValueTree<T>
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for VecDequeValueTree<T>
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> Clone for VecDequeValueTree<T>
fn clone(self: &Self) -> VecDequeValueTree<T>
impl<T> CloneToUninit for VecDequeValueTree<T>
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> Debug for VecDequeValueTree<T>
fn fmt(self: &Self, f: &mut $crate::fmt::Formatter<'_>) -> $crate::fmt::Result
impl<T> Freeze for VecDequeValueTree<T>
impl<T> From for VecDequeValueTree<T>
fn from(t: T) -> TReturns the argument unchanged.
impl<T> RefUnwindSafe for VecDequeValueTree<T>
impl<T> Send for VecDequeValueTree<T>
impl<T> Sync for VecDequeValueTree<T>
impl<T> ToOwned for VecDequeValueTree<T>
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T> Unpin for VecDequeValueTree<T>
impl<T> UnwindSafe for VecDequeValueTree<T>
impl<T> ValueTree for VecDequeValueTree<T>
fn current(self: &Self) -> <Self as >::Valuefn simplify(self: &mut Self) -> boolfn complicate(self: &mut Self) -> bool
impl<T, U> Into for VecDequeValueTree<T>
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for VecDequeValueTree<T>
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for VecDequeValueTree<T>
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>
impl<V, T> VZip for VecDequeValueTree<T>
fn vzip(self: Self) -> V