Struct FrameControl

pub struct FrameControl { pub sequence_number: u32, pub width: u32, pub height: u32, pub x_offset: u32, pub y_offset: u32, pub delay_num: u16, pub delay_den: u16, pub dispose_op: DisposeOp, pub blend_op: BlendOp }

Frame control information

Fields

sequence_number: u32

Sequence number of the animation chunk, starting from 0

width: u32

Width of the following frame

height: u32

Height of the following frame

x_offset: u32

X position at which to render the following frame

y_offset: u32

Y position at which to render the following frame

delay_num: u16

Frame delay fraction numerator

delay_den: u16

Frame delay fraction denominator

dispose_op: DisposeOp

Type of frame area disposal to be done after rendering this frame

blend_op: BlendOp

Type of frame area rendering for this frame

Implementations

impl FrameControl

fn set_seq_num(&mut self, s: u32)
fn inc_seq_num(&mut self, i: u32)
fn encode<W: Write>(self, w: &mut W) -> Result<(), EncodingError>

Trait Implementations

impl Clone for FrameControl

fn clone(&self) -> Self

impl Copy for FrameControl

impl Debug for FrameControl

fn fmt(&self, f: &mut Formatter<'_>) -> Result

impl Default for FrameControl

fn default() -> FrameControl

Auto Trait Implementations

impl Freeze for FrameControl

impl RefUnwindSafe for FrameControl

impl Send for FrameControl

impl Sync for FrameControl

impl Unpin for FrameControl

impl UnsafeUnpin for FrameControl

impl UnwindSafe for FrameControl

Blanket Implementations

impl<T> Any for FrameControl where T: 'static + ?Sized,

fn type_id(&self) -> TypeId

impl<T> Borrow<T> for FrameControl where T: ?Sized,

fn borrow(&self) -> &T

impl<T> BorrowMut<T> for FrameControl where T: ?Sized,

fn borrow_mut(&mut self) -> &mut T

impl<T> CloneToUninit for FrameControl where T: Clone,

unsafe fn clone_to_uninit(&self, dest: *mut u8)

impl<T> From<T> for FrameControl

fn from(t: T) -> T

Returns the argument unchanged.

impl<T> ToOwned for FrameControl where T: Clone,

type Owned = T;
fn to_owned(&self) -> T
fn clone_into(&self, target: &mut T)

impl<T, U> Into<U> for FrameControl where U: From<T>,

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom<U> for FrameControl where U: Into<T>,

type Error = never;
fn try_from(value: U) -> Result<T, never>

impl<T, U> TryInto<U> for FrameControl where U: TryFrom<T>,

type Error = <U as TryFrom<T>>::Error;
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>