Struct Checkpoint
struct Checkpoint<T, S> { ... }
Ensure checkpoint details are kept private
Implementations
impl<I, S> Offset for Checkpoint<I, S>
fn offset_from(self: &Self, start: &Self) -> usize
impl<T> Any for Checkpoint<T, S>
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for Checkpoint<T, S>
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for Checkpoint<T, S>
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for Checkpoint<T, S>
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for Checkpoint<T, S>
fn from(t: T) -> TReturns the argument unchanged.
impl<T, S> Freeze for Checkpoint<T, S>
impl<T, S> RefUnwindSafe for Checkpoint<T, S>
impl<T, S> Send for Checkpoint<T, S>
impl<T, S> Sync for Checkpoint<T, S>
impl<T, S> Unpin for Checkpoint<T, S>
impl<T, S> UnsafeUnpin for Checkpoint<T, S>
impl<T, S> UnwindSafe for Checkpoint<T, S>
impl<T, U> Into for Checkpoint<T, S>
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for Checkpoint<T, S>
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for Checkpoint<T, S>
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T: Clone, S> Clone for Checkpoint<T, S>
fn clone(self: &Self) -> Self
impl<T: Copy, S> Copy for Checkpoint<T, S>
impl<T: Eq, S> Eq for Checkpoint<T, S>
impl<T: Ord, S> Ord for Checkpoint<T, S>
fn cmp(self: &Self, other: &Self) -> Ordering
impl<T: PartialEq, S> PartialEq for Checkpoint<T, S>
fn eq(self: &Self, other: &Self) -> bool
impl<T: PartialOrd, S> PartialOrd for Checkpoint<T, S>
fn partial_cmp(self: &Self, other: &Self) -> Option<Ordering>
impl<T: crate::lib::std::fmt::Debug, S> Debug for Checkpoint<T, S>
fn fmt(self: &Self, f: &mut Formatter<'_>) -> Result