Struct Checkpoint

struct Checkpoint<T, S> { ... }

Ensure checkpoint details are kept private

Implementations

impl<I, S> Offset for Checkpoint<I, S>

fn offset_from(self: &Self, start: &Self) -> usize

impl<T> Any for Checkpoint<T, S>

fn type_id(self: &Self) -> TypeId

impl<T> Borrow for Checkpoint<T, S>

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for Checkpoint<T, S>

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> CloneToUninit for Checkpoint<T, S>

unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)

impl<T> From for Checkpoint<T, S>

fn from(t: T) -> T

Returns the argument unchanged.

impl<T, S> Freeze for Checkpoint<T, S>

impl<T, S> RefUnwindSafe for Checkpoint<T, S>

impl<T, S> Send for Checkpoint<T, S>

impl<T, S> Sync for Checkpoint<T, S>

impl<T, S> Unpin for Checkpoint<T, S>

impl<T, S> UnsafeUnpin for Checkpoint<T, S>

impl<T, S> UnwindSafe for Checkpoint<T, S>

impl<T, U> Into for Checkpoint<T, S>

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for Checkpoint<T, S>

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for Checkpoint<T, S>

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>

impl<T: Clone, S> Clone for Checkpoint<T, S>

fn clone(self: &Self) -> Self

impl<T: Copy, S> Copy for Checkpoint<T, S>

impl<T: Eq, S> Eq for Checkpoint<T, S>

impl<T: Ord, S> Ord for Checkpoint<T, S>

fn cmp(self: &Self, other: &Self) -> Ordering

impl<T: PartialEq, S> PartialEq for Checkpoint<T, S>

fn eq(self: &Self, other: &Self) -> bool

impl<T: PartialOrd, S> PartialOrd for Checkpoint<T, S>

fn partial_cmp(self: &Self, other: &Self) -> Option<Ordering>

impl<T: crate::lib::std::fmt::Debug, S> Debug for Checkpoint<T, S>

fn fmt(self: &Self, f: &mut Formatter<'_>) -> Result