Struct Decoder

pub struct Decoder { /* private fields */ }

The state for decoding data with an LZW algorithm.

The same structure can be utilized with streams as well as your own buffers and driver logic. It may even be possible to mix them if you are sufficiently careful not to lose or skip any already decode data in the process.

This is a sans-IO implementation, meaning that it only contains the state of the decoder and the caller will provide buffers for input and output data when calling the basic decode_bytes method. Nevertheless, a number of adapters are provided in the into_* methods for decoding with a particular style of common IO.

Implementations

impl Decoder

fn new(order: BitOrder, size: u8) -> Self

Create a new decoder with the specified bit order and symbol size.

The algorithm for dynamically increasing the code symbol bit width is compatible with the original specification. In particular you will need to specify an Lsb bit oder to decode the data portion of a compressed gif image.

Panics

The size needs to be in the interval 0..=12.

fn with_tiff_size_switch(order: BitOrder, size: u8) -> Self

Create a TIFF compatible decoder with the specified bit order and symbol size.

The algorithm for dynamically increasing the code symbol bit width is compatible with the TIFF specification, which is a misinterpretation of the original algorithm for increasing the code size. It switches one symbol sooner.

Panics

The size needs to be in the interval 0..=12.

fn decode_bytes(&mut self, inp: &[u8], out: &mut [u8]) -> BufferResult

Decode some bytes from inp and write result to out.

This will consume a prefix of the input buffer and write decoded output into a prefix of the output buffer. See the respective fields of the return value for the count of consumed and written bytes. For the next call You should have adjusted the inputs accordingly.

The call will try to decode and write as many bytes of output as available. It will be much more optimized (and avoid intermediate buffering) if it is allowed to write a large contiguous chunk at once.

See into_stream for high-level functions (that are only available with the std feature).

fn decode(&mut self, data: &[u8]) -> Result<Vec<u8>, LzwError>

Decode a single chunk of lzw encoded data.

This method requires the data to contain an end marker, and returns an error otherwise.

This is a convenience wrapper around into_vec. Use the into_vec adapter to customize buffer size, to supply an existing vector, to control whether an end marker is required, or to preserve partial data in the case of a decoding error.

Example

use weezl::{BitOrder, decode::Decoder};

// Encoded that was created with an encoder.
let data = b"\x80\x04\x81\x94l\x1b\x06\xf0\xb0 \x1d\xc6\xf1\xc8l\x19 \x10";
let decoded = Decoder::new(BitOrder::Msb, 9)
    .decode(data)
    .unwrap();
assert_eq!(decoded, b"Hello, world");
fn into_stream<W: Write>(&mut self, writer: W) -> IntoStream<'_, W>

Construct a decoder into a writer.

fn into_vec<'lt>(&'lt mut self, vec: &'lt mut Vec<u8>) -> IntoVec<'lt>

Construct a decoder into a vector.

All decoded data is appended and the vector is not cleared.

Compared to into_stream this interface allows a high-level access to decoding without requires the std-feature. Also, it can make full use of the extra buffer control that the special target exposes.

fn has_ended(&self) -> bool

Check if the decoding has finished.

No more output is produced beyond the end code that marked the finish of the stream. The decoder may have read additional bytes, including padding bits beyond the last code word but also excess bytes provided.

fn reset(&mut self)

Reset all internal state.

This produce a decoder as if just constructed with new but taking slightly less work. In particular it will not deallocate any internal allocations. It will also avoid some duplicate setup work.

Auto Trait Implementations

impl !RefUnwindSafe for Decoder

impl !Sync for Decoder

impl !UnwindSafe for Decoder

impl Freeze for Decoder

impl Send for Decoder

impl Unpin for Decoder

impl UnsafeUnpin for Decoder

Blanket Implementations

impl<T> Any for Decoder where T: 'static + ?Sized,

fn type_id(&self) -> TypeId

impl<T> Borrow<T> for Decoder where T: ?Sized,

fn borrow(&self) -> &T

impl<T> BorrowMut<T> for Decoder where T: ?Sized,

fn borrow_mut(&mut self) -> &mut T

impl<T> From<T> for Decoder

fn from(t: T) -> T

Returns the argument unchanged.

impl<T, U> Into<U> for Decoder where U: From<T>,

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom<U> for Decoder where U: Into<T>,

type Error = never;
fn try_from(value: U) -> Result<T, never>

impl<T, U> TryInto<U> for Decoder where U: TryFrom<T>,

type Error = <U as TryFrom<T>>::Error;
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>