Struct PlaneIter

struct PlaneIter<'a, T: Pixel> { ... }

Iterator over plane pixels, skipping padding.

Implementations

impl<'a, T: Pixel> PlaneIter<'a, T>

fn new(plane: &'a Plane<T>) -> Self

Creates a new iterator.

impl<'a, T> Freeze for PlaneIter<'a, T>

impl<'a, T> RefUnwindSafe for PlaneIter<'a, T>

impl<'a, T> Send for PlaneIter<'a, T>

impl<'a, T> Sync for PlaneIter<'a, T>

impl<'a, T> Unpin for PlaneIter<'a, T>

impl<'a, T> UnsafeUnpin for PlaneIter<'a, T>

impl<'a, T> UnwindSafe for PlaneIter<'a, T>

impl<'a, T: $crate::fmt::Debug + Pixel> Debug for PlaneIter<'a, T>

fn fmt(self: &Self, f: &mut Formatter<'_>) -> Result

impl<I> IntoIterator for PlaneIter<'a, T>

fn into_iter(self: Self) -> I

impl<T> Any for PlaneIter<'a, T>

fn type_id(self: &Self) -> TypeId

impl<T> Borrow for PlaneIter<'a, T>

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for PlaneIter<'a, T>

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> From for PlaneIter<'a, T>

fn from(t: T) -> T

Returns the argument unchanged.

impl<T, U> Into for PlaneIter<'a, T>

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for PlaneIter<'a, T>

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for PlaneIter<'a, T>

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>

impl<T: Pixel> FusedIterator for PlaneIter<'_, T>

impl<T: Pixel> Iterator for PlaneIter<'_, T>

fn next(self: &mut Self) -> Option<<Self as Iterator>::Item>