Struct Frame
pub struct Frame<T: Pixel> { pub planes: [Plane<T>; 3] }
Represents a raw video frame
Fields
planes: [Plane<T>; 3]Planes constituting the frame.
Implementations
impl<T: Pixel> Frame<T>
fn new_with_padding(width: usize, height: usize, chroma_sampling: ChromaSampling, luma_padding: usize) -> SelfCreates a new frame with the given parameters.
Allocates data for the planes.
Trait Implementations
impl<T: Clone + Pixel> Clone for Frame<T>
fn clone(&self) -> Self
impl<T: Debug + Pixel> Debug for Frame<T>
fn fmt(&self, f: &mut Formatter<'_>) -> Result
impl<T: Eq + Pixel> Eq for Frame<T>
impl<T: PartialEq + Pixel> PartialEq for Frame<T>
fn eq(&self, other: &Self) -> bool
impl<T: PartialEq + Pixel> StructuralPartialEq for Frame<T>
Auto Trait Implementations
impl<T> Freeze for Frame<T>
where
[Plane<T>; 3]: Freeze,
impl<T> RefUnwindSafe for Frame<T>
where
[Plane<T>; 3]: RefUnwindSafe,
impl<T> Send for Frame<T>
where
[Plane<T>; 3]: Send,
impl<T> Sync for Frame<T>
where
[Plane<T>; 3]: Sync,
impl<T> Unpin for Frame<T>
where
[Plane<T>; 3]: Unpin,
impl<T> UnsafeUnpin for Frame<T>
where
[Plane<T>; 3]: UnsafeUnpin,
impl<T> UnwindSafe for Frame<T>
where
[Plane<T>; 3]: UnwindSafe,
Blanket Implementations
impl<T> Any for Frame<T>
where
T: 'static + ?Sized,
fn type_id(&self) -> TypeId
impl<T> Borrow<T> for Frame<T>
where
T: ?Sized,
fn borrow(&self) -> &T
impl<T> BorrowMut<T> for Frame<T>
where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
impl<T> CloneToUninit for Frame<T>
where
T: Clone,
unsafe fn clone_to_uninit(&self, dest: *mut u8)
impl<T> From<T> for Frame<T>
fn from(t: T) -> TReturns the argument unchanged.
impl<T> ToOwned for Frame<T>
where
T: Clone,
type Owned = T;fn to_owned(&self) -> Tfn clone_into(&self, target: &mut T)
impl<T, U> Into<U> for Frame<T>
where
U: From<T>,
fn into(self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom<U> for Frame<T>
where
U: Into<T>,
type Error = never;fn try_from(value: U) -> Result<T, never>
impl<T, U> TryInto<U> for Frame<T>
where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error;fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>