Struct PatTupleStruct

struct PatTupleStruct { ... }

A tuple struct or tuple variant pattern: Variant(x, y, .., z).

Fields

attrs: Vec<Attribute>
qself: Option<QSelf>
path: Path
paren_token: Paren
elems: Punctuated<Pat, Comma>

Implementations

impl Clone for PatTupleStruct

fn clone(self: &Self) -> Self

impl Debug for PatTupleStruct

fn fmt(self: &Self, formatter: &mut Formatter<'_>) -> Result

impl Eq for PatTupleStruct

impl Freeze for PatTupleStruct

impl Hash for PatTupleStruct

fn hash<H>(self: &Self, state: &mut H)
where
    H: Hasher

impl PartialEq for PatTupleStruct

fn eq(self: &Self, other: &Self) -> bool

impl RefUnwindSafe for PatTupleStruct

impl Send for PatTupleStruct

impl Sync for PatTupleStruct

impl ToTokens for PatTupleStruct

fn to_tokens(self: &Self, tokens: &mut TokenStream)

impl Unpin for PatTupleStruct

impl UnsafeUnpin for PatTupleStruct

impl UnwindSafe for PatTupleStruct

impl<T> Any for PatTupleStruct

fn type_id(self: &Self) -> TypeId

impl<T> Borrow for PatTupleStruct

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for PatTupleStruct

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> CloneToUninit for PatTupleStruct

unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)

impl<T> From for PatTupleStruct

fn from(t: T) -> T

Returns the argument unchanged.

impl<T> Spanned for PatTupleStruct

fn span(self: &Self) -> Span

impl<T> ToOwned for PatTupleStruct

fn to_owned(self: &Self) -> T
fn clone_into(self: &Self, target: &mut T)

impl<T, U> Into for PatTupleStruct

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for PatTupleStruct

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for PatTupleStruct

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>