Struct PatStruct

struct PatStruct { ... }

A struct or struct variant pattern: Variant { x, y, .. }.

Fields

attrs: Vec<Attribute>
qself: Option<QSelf>
path: Path
brace_token: Brace
fields: Punctuated<FieldPat, Comma>
rest: Option<PatRest>

Implementations

impl Clone for PatStruct

fn clone(self: &Self) -> Self

impl Debug for PatStruct

fn fmt(self: &Self, formatter: &mut Formatter<'_>) -> Result

impl Eq for PatStruct

impl Freeze for PatStruct

impl Hash for PatStruct

fn hash<H>(self: &Self, state: &mut H)
where
    H: Hasher

impl PartialEq for PatStruct

fn eq(self: &Self, other: &Self) -> bool

impl RefUnwindSafe for PatStruct

impl Send for PatStruct

impl Sync for PatStruct

impl ToTokens for PatStruct

fn to_tokens(self: &Self, tokens: &mut TokenStream)

impl Unpin for PatStruct

impl UnsafeUnpin for PatStruct

impl UnwindSafe for PatStruct

impl<T> Any for PatStruct

fn type_id(self: &Self) -> TypeId

impl<T> Borrow for PatStruct

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for PatStruct

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> CloneToUninit for PatStruct

unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)

impl<T> From for PatStruct

fn from(t: T) -> T

Returns the argument unchanged.

impl<T> Spanned for PatStruct

fn span(self: &Self) -> Span

impl<T> ToOwned for PatStruct

fn to_owned(self: &Self) -> T
fn clone_into(self: &Self, target: &mut T)

impl<T, U> Into for PatStruct

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for PatStruct

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for PatStruct

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>