Struct TypePath
struct TypePath { ... }
A path like std::slice::Iter, optionally qualified with a
self-type as in <Vec<T> as SomeTrait>::Associated.
Fields
qself: Option<QSelf>path: Path
Implementations
impl Clone for TypePath
fn clone(self: &Self) -> Self
impl Debug for TypePath
fn fmt(self: &Self, formatter: &mut Formatter<'_>) -> Result
impl Eq for TypePath
impl Freeze for TypePath
impl Hash for TypePath
fn hash<H>(self: &Self, state: &mut H) where H: Hasher
impl Parse for TypePath
fn parse(input: ParseStream<'_>) -> Result<Self>
impl PartialEq for TypePath
fn eq(self: &Self, other: &Self) -> bool
impl RefUnwindSafe for TypePath
impl Send for TypePath
impl Sync for TypePath
impl ToTokens for TypePath
fn to_tokens(self: &Self, tokens: &mut TokenStream)
impl Unpin for TypePath
impl UnsafeUnpin for TypePath
impl UnwindSafe for TypePath
impl<T> Any for TypePath
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for TypePath
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for TypePath
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for TypePath
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for TypePath
fn from(t: T) -> TReturns the argument unchanged.
impl<T> Spanned for TypePath
fn span(self: &Self) -> Span
impl<T> ToOwned for TypePath
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, U> Into for TypePath
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for TypePath
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for TypePath
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>