Struct PatStruct
struct PatStruct { ... }
A struct or struct variant pattern: Variant { x, y, .. }.
Fields
attrs: Vec<Attribute>qself: Option<QSelf>path: Pathbrace_token: Bracefields: Punctuated<FieldPat, Comma>rest: Option<PatRest>
Implementations
impl Clone for PatStruct
fn clone(self: &Self) -> Self
impl Debug for PatStruct
fn fmt(self: &Self, formatter: &mut Formatter<'_>) -> Result
impl Eq for PatStruct
impl Freeze for PatStruct
impl Hash for PatStruct
fn hash<H>(self: &Self, state: &mut H) where H: Hasher
impl PartialEq for PatStruct
fn eq(self: &Self, other: &Self) -> bool
impl RefUnwindSafe for PatStruct
impl Send for PatStruct
impl Sync for PatStruct
impl ToTokens for PatStruct
fn to_tokens(self: &Self, tokens: &mut TokenStream)
impl Unpin for PatStruct
impl UnsafeUnpin for PatStruct
impl UnwindSafe for PatStruct
impl<T> Any for PatStruct
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for PatStruct
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for PatStruct
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for PatStruct
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for PatStruct
fn from(t: T) -> TReturns the argument unchanged.
impl<T> Spanned for PatStruct
fn span(self: &Self) -> Span
impl<T> ToOwned for PatStruct
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, U> Into for PatStruct
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for PatStruct
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for PatStruct
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>