Struct ItemStruct
struct ItemStruct { ... }
A struct definition: struct Foo<A> { x: A }.
Fields
attrs: Vec<Attribute>vis: Visibilitystruct_token: Structident: Identgenerics: Genericsfields: Fieldssemi_token: Option<Semi>
Implementations
impl Clone for ItemStruct
fn clone(self: &Self) -> Self
impl Debug for ItemStruct
fn fmt(self: &Self, formatter: &mut Formatter<'_>) -> Result
impl Eq for ItemStruct
impl Freeze for ItemStruct
impl Hash for ItemStruct
fn hash<H>(self: &Self, state: &mut H) where H: Hasher
impl Parse for ItemStruct
fn parse(input: ParseStream<'_>) -> Result<Self>
impl PartialEq for ItemStruct
fn eq(self: &Self, other: &Self) -> bool
impl RefUnwindSafe for ItemStruct
impl Send for ItemStruct
impl Sync for ItemStruct
impl ToTokens for ItemStruct
fn to_tokens(self: &Self, tokens: &mut TokenStream)
impl Unpin for ItemStruct
impl UnsafeUnpin for ItemStruct
impl UnwindSafe for ItemStruct
impl<T> Any for ItemStruct
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for ItemStruct
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for ItemStruct
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for ItemStruct
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for ItemStruct
fn from(t: T) -> TReturns the argument unchanged.
impl<T> Spanned for ItemStruct
fn span(self: &Self) -> Span
impl<T> ToOwned for ItemStruct
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, U> Into for ItemStruct
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for ItemStruct
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for ItemStruct
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>