Enum State
pub(in ::sys::thread_local::native::lazy) enum State<D>
Variants
-
Uninitialized -
Alive -
Destroyed(D)
Trait Implementations
impl<D: Clone> Clone for State<D>
fn clone(&self) -> State<D>
impl<D: Copy> Copy for State<D>
Auto Trait Implementations
impl<D> Freeze for State<D>
where
D: Freeze,
impl<D> RefUnwindSafe for State<D>
where
D: RefUnwindSafe,
impl<D> Send for State<D>
where
D: Send,
impl<D> Sync for State<D>
where
D: Sync,
impl<D> Unpin for State<D>
where
D: Unpin,
impl<D> UnsafeUnpin for State<D>
where
D: UnsafeUnpin,
impl<D> UnwindSafe for State<D>
where
D: UnwindSafe,
Blanket Implementations
impl<T> Any for State<D>
where
T: 'static + ?Sized,
fn type_id(&self) -> TypeId
impl<T> Borrow<T> for State<D>
where
T: ?Sized,
fn borrow(&self) -> &T
impl<T> BorrowMut<T> for State<D>
where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
impl<T> CloneToUninit for State<D>
where
T: Clone,
unsafe fn clone_to_uninit(&self, dest: *mut u8)
impl<T> From<T> for State<D>
fn from(t: T) -> TReturns the argument unchanged.
impl<T> SizeHint for State<D>
where
T: ?Sized,
fn lower_bound(&self) -> usizefn upper_bound(&self) -> Option<usize>
impl<T> SizedTypeProperties for State<D>
impl<T> ToOwned for State<D>
where
T: Clone,
type Owned = T;fn to_owned(&self) -> Tfn clone_into(&self, target: &mut T)
impl<T, U> Into<U> for State<D>
where
U: From<T>,
fn into(self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom<U> for State<D>
where
U: Into<T>,
type Error = Infallible;fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto<U> for State<D>
where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error;fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>