Struct Changeset

struct Changeset { ... }

Undo manager

Implementations

impl ChangeListener for Changeset

fn insert_char(self: &mut Self, idx: usize, c: char)
fn insert_str(self: &mut Self, idx: usize, string: &str)
fn replace(self: &mut Self, idx: usize, old: &str, new: &str)

impl DeleteListener for Changeset

fn delete(self: &mut Self, idx: usize, string: &str, _: Direction)

impl Freeze for Changeset

impl RefUnwindSafe for Changeset

impl Send for Changeset

impl Sync for Changeset

impl Unpin for Changeset

impl UnsafeUnpin for Changeset

impl UnwindSafe for Changeset

impl<T> Any for Changeset

fn type_id(self: &Self) -> TypeId

impl<T> Borrow for Changeset

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for Changeset

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> From for Changeset

fn from(t: T) -> T

Returns the argument unchanged.

impl<T, U> Into for Changeset

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for Changeset

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for Changeset

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>