Struct TupleValueTree
pub struct TupleValueTree<T> { /* private fields */ }
Common ValueTree implementation for all tuple strategies.
Implementations
impl<T> TupleValueTree<T>
fn new(inner: T) -> SelfCreate a new
TupleValueTreewrappinginner.It only makes sense for
innerto be a tuple of an arity for which the type implementsValueTree.
Trait Implementations
impl<A: ValueTree> ValueTree for TupleValueTree<(A,)>
type Value = (<A as ValueTree>::Value,);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree> ValueTree for TupleValueTree<(A, B)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree> ValueTree for TupleValueTree<(A, B, C)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree> ValueTree for TupleValueTree<(A, B, C, D)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree, J: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I, J)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value, <J as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree, J: ValueTree, K: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I, J, K)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value, <J as ValueTree>::Value, <K as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree, J: ValueTree, K: ValueTree, L: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I, J, K, L)>
type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value, <J as ValueTree>::Value, <K as ValueTree>::Value, <L as ValueTree>::Value);fn current(&self) -> Self::Valuefn simplify(&mut self) -> boolfn complicate(&mut self) -> bool
impl<T: Clone> Clone for TupleValueTree<T>
fn clone(&self) -> TupleValueTree<T>
impl<T: Copy> Copy for TupleValueTree<T>
impl<T: Debug> Debug for TupleValueTree<T>
fn fmt(&self, f: &mut Formatter<'_>) -> Result
Auto Trait Implementations
impl<T> Freeze for TupleValueTree<T>
where
T: Freeze,
impl<T> RefUnwindSafe for TupleValueTree<T>
where
T: RefUnwindSafe,
impl<T> Send for TupleValueTree<T>
where
T: Send,
impl<T> Sync for TupleValueTree<T>
where
T: Sync,
impl<T> Unpin for TupleValueTree<T>
where
T: Unpin,
impl<T> UnsafeUnpin for TupleValueTree<T>
where
T: UnsafeUnpin,
impl<T> UnwindSafe for TupleValueTree<T>
where
T: UnwindSafe,
Blanket Implementations
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for TupleValueTree<T>
where
ST: ?Sized,
DT: ?Sized,
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for TupleValueTree<T>
where
ST: ?Sized,
DT: ?Sized,
impl<T> Any for TupleValueTree<T>
where
T: 'static + ?Sized,
fn type_id(&self) -> TypeId
impl<T> Borrow<T> for TupleValueTree<T>
where
T: ?Sized,
fn borrow(&self) -> &T
impl<T> BorrowMut<T> for TupleValueTree<T>
where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
impl<T> CloneToUninit for TupleValueTree<T>
where
T: Clone,
unsafe fn clone_to_uninit(&self, dest: *mut u8)
impl<T> From<T> for TupleValueTree<T>
fn from(t: T) -> TReturns the argument unchanged.
impl<T> Read<Exclusive, BecauseExclusive> for TupleValueTree<T>
where
T: ?Sized,
impl<T> ToOwned for TupleValueTree<T>
where
T: Clone,
type Owned = T;fn to_owned(&self) -> Tfn clone_into(&self, target: &mut T)
impl<T, U> Into<U> for TupleValueTree<T>
where
U: From<T>,
fn into(self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom<U> for TupleValueTree<T>
where
U: Into<T>,
type Error = never;fn try_from(value: U) -> Result<T, never>
impl<T, U> TryInto<U> for TupleValueTree<T>
where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error;fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<V, T> VZip<V> for TupleValueTree<T>
where
V: MultiLane<T>,
fn vzip(self) -> V