Struct MaybeOkValueTree
struct MaybeOkValueTree<T, E>(_)
where
T: Strategy,
E: Strategy
ValueTree type corresponding to MaybeOk.
Implementations
impl<T> Any for MaybeOkValueTree<T, E>
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for MaybeOkValueTree<T, E>
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for MaybeOkValueTree<T, E>
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for MaybeOkValueTree<T, E>
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for MaybeOkValueTree<T, E>
fn from(t: T) -> TReturns the argument unchanged.
impl<T> ToOwned for MaybeOkValueTree<T, E>
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, E> Freeze for MaybeOkValueTree<T, E>
impl<T, E> RefUnwindSafe for MaybeOkValueTree<T, E>
impl<T, E> Send for MaybeOkValueTree<T, E>
impl<T, E> Sync for MaybeOkValueTree<T, E>
impl<T, E> Unpin for MaybeOkValueTree<T, E>
impl<T, E> UnwindSafe for MaybeOkValueTree<T, E>
impl<T, E> ValueTree for MaybeOkValueTree<T, E>
fn current(self: &Self) -> <Self as >::Valuefn simplify(self: &mut Self) -> boolfn complicate(self: &mut Self) -> bool
impl<T, U> Into for MaybeOkValueTree<T, E>
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for MaybeOkValueTree<T, E>
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for MaybeOkValueTree<T, E>
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T: Strategy, E: Strategy> Clone for MaybeOkValueTree<T, E>
fn clone(self: &Self) -> Self
impl<T: Strategy, E: Strategy> Debug for MaybeOkValueTree<T, E>
fn fmt(self: &Self, f: &mut fmt::Formatter<'_>) -> fmt::Result
impl<V, T> VZip for MaybeOkValueTree<T, E>
fn vzip(self: Self) -> V