Enum DynamicImage
#[non_exhaustive]
pub enum DynamicImage
A Dynamic Image
This represents a matrix of pixels which are convertible from and to an RGBA representation. More variants that adhere to these principles may get added in the future, in particular to cover other combinations typically used.
Usage
This type can act as a converter between specific ImageBuffer instances.
use ;
let rgb: RgbImage = new;
let luma: GrayImage = ImageRgb8.into_luma8;
Design
There is no goal to provide an all-encompassing type with all possible memory layouts. This would hardly be feasible as a simple enum, due to the sheer number of combinations of channel kinds, channel order, and bit depth. Rather, this type provides an opinionated selection with normalized channel order which can store common pixel values without loss.
Color space
Each image has an associated color space in the form of CICP data (ITU Rec H.273). Not all
color spaces are supported in the sense that you can compute in them (Context).
Conversion into different pixels types ([ColorType]crate::ColorType) generally take the
color space into account, with the exception of DynamicImage::to due to historical design
baggage.
The imageops functions operate in encoded space, directly on the channel values, and do not linearize colors internally as you might be used to from GPU shader programming. Their return values however copy the color space annotation of the source.
The IO functions do not yet write ICC or CICP indications into the result formats. We're aware of this problem, it is tracked in #2493 and #1460.
Variants
-
ImageLuma8(GrayImage) Each pixel in this image is 8-bit Luma
-
ImageLumaA8(GrayAlphaImage) Each pixel in this image is 8-bit Luma with alpha
-
ImageRgb8(RgbImage) Each pixel in this image is 8-bit Rgb
-
ImageRgba8(RgbaImage) Each pixel in this image is 8-bit Rgb with alpha
-
ImageLuma16(ImageBuffer<Luma<u16>, Vec<u16>>) Each pixel in this image is 16-bit Luma
-
ImageLumaA16(ImageBuffer<LumaA<u16>, Vec<u16>>) Each pixel in this image is 16-bit Luma with alpha
-
ImageRgb16(ImageBuffer<Rgb<u16>, Vec<u16>>) Each pixel in this image is 16-bit Rgb
-
ImageRgba16(ImageBuffer<Rgba<u16>, Vec<u16>>) Each pixel in this image is 16-bit Rgb with alpha
-
ImageRgb32F(Rgb32FImage) Each pixel in this image is 32-bit float Rgb
-
ImageRgba32F(Rgba32FImage) Each pixel in this image is 32-bit float Rgb with alpha
Implementations
impl DynamicImage
fn new(w: u32, h: u32, color: ColorType) -> DynamicImageCreates a dynamic image backed by a buffer depending on the color type given.
The color space is initially set to [
sRGB]Cicp::SRGB.fn new_luma8(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of gray pixels.
fn new_luma_a8(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of gray pixels with transparency.
fn new_rgb8(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of RGB pixels.
fn new_rgba8(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of RGBA pixels.
fn new_luma16(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of gray pixels.
fn new_luma_a16(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of gray pixels with transparency.
fn new_rgb16(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of RGB pixels.
fn new_rgba16(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of RGBA pixels.
fn new_rgb32f(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of RGB pixels.
fn new_rgba32f(w: u32, h: u32) -> DynamicImageCreates a dynamic image backed by a buffer of RGBA pixels.
fn from_decoder(decoder: impl ImageDecoder) -> ImageResult<Self>Decodes an encoded image into a dynamic image.
fn to<T: Pixel + FromColor<Rgb<u8>> + FromColor<Rgb<f32>> + FromColor<Rgba<u8>> + FromColor<Rgba<u16>> + FromColor<Rgba<f32>> + FromColor<Rgb<u16>> + FromColor<Luma<u8>> + FromColor<Luma<u16>> + FromColor<LumaA<u16>> + FromColor<LumaA<u8>>>(&self) -> ImageBuffer<T, Vec<T::Subpixel>>Encodes a dynamic image into a buffer.
WARNING: Conversion between RGB and Luma is not aware of the color space and always uses sRGB coefficients to determine a non-constant luminance from an RGB color (and conversely).
This unfortunately owes to the public bounds of
Twhich does not allow for passing a color space as a parameter. This function will likely be deprecated and replaced.fn to_rgb8(&self) -> RgbImageReturns a copy of this image as an RGB image.
fn to_rgb16(&self) -> ImageBuffer<Rgb<u16>, Vec<u16>>Returns a copy of this image as an RGB image.
fn to_rgb32f(&self) -> Rgb32FImageReturns a copy of this image as an RGB image.
fn to_rgba8(&self) -> RgbaImageReturns a copy of this image as an RGBA image.
fn to_rgba16(&self) -> ImageBuffer<Rgba<u16>, Vec<u16>>Returns a copy of this image as an RGBA image.
fn to_rgba32f(&self) -> Rgba32FImageReturns a copy of this image as an RGBA image.
fn to_luma8(&self) -> GrayImageReturns a copy of this image as a Luma image.
fn to_luma16(&self) -> ImageBuffer<Luma<u16>, Vec<u16>>Returns a copy of this image as a Luma image.
fn to_luma32f(&self) -> ImageBuffer<Luma<f32>, Vec<f32>>Returns a copy of this image as a Luma image.
fn to_luma_alpha8(&self) -> GrayAlphaImageReturns a copy of this image as a
LumaAimage.fn to_luma_alpha16(&self) -> ImageBuffer<LumaA<u16>, Vec<u16>>Returns a copy of this image as a
LumaAimage.fn to_luma_alpha32f(&self) -> ImageBuffer<LumaA<f32>, Vec<f32>>Returns a copy of this image as a
LumaAimage.fn into_rgb8(self) -> RgbImageConsume the image and returns a RGB image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_rgb16(self) -> ImageBuffer<Rgb<u16>, Vec<u16>>Consume the image and returns a RGB image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_rgb32f(self) -> Rgb32FImageConsume the image and returns a RGB image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_rgba8(self) -> RgbaImageConsume the image and returns a RGBA image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_rgba16(self) -> ImageBuffer<Rgba<u16>, Vec<u16>>Consume the image and returns a RGBA image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_rgba32f(self) -> Rgba32FImageConsume the image and returns a RGBA image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_luma8(self) -> GrayImageConsume the image and returns a Luma image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_luma16(self) -> ImageBuffer<Luma<u16>, Vec<u16>>Consume the image and returns a Luma image.
If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_luma_alpha8(self) -> GrayAlphaImageConsume the image and returns a
LumaAimage.If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn into_luma_alpha16(self) -> ImageBuffer<LumaA<u16>, Vec<u16>>Consume the image and returns a
LumaAimage.If the image was already the correct format, it is returned as is. Otherwise, a copy is created.
fn crop(&mut self, x: u32, y: u32, width: u32, height: u32) -> DynamicImageReturn a cut-out of this image delimited by the bounding rectangle.
Note: this method does not modify the object, and its signature will be replaced with
crop_imm()'s in the 0.24 releasefn crop_imm(&self, x: u32, y: u32, width: u32, height: u32) -> DynamicImageReturn a cut-out of this image delimited by the bounding rectangle.
fn as_rgb8(&self) -> Option<&RgbImage>Return a reference to an 8bit RGB image
fn as_mut_rgb8(&mut self) -> Option<&mut RgbImage>Return a mutable reference to an 8bit RGB image
fn as_rgba8(&self) -> Option<&RgbaImage>Return a reference to an 8bit RGBA image
fn as_mut_rgba8(&mut self) -> Option<&mut RgbaImage>Return a mutable reference to an 8bit RGBA image
fn as_luma8(&self) -> Option<&GrayImage>Return a reference to an 8bit Grayscale image
fn as_mut_luma8(&mut self) -> Option<&mut GrayImage>Return a mutable reference to an 8bit Grayscale image
fn as_luma_alpha8(&self) -> Option<&GrayAlphaImage>Return a reference to an 8bit Grayscale image with an alpha channel
fn as_mut_luma_alpha8(&mut self) -> Option<&mut GrayAlphaImage>Return a mutable reference to an 8bit Grayscale image with an alpha channel
fn as_rgb16(&self) -> Option<&ImageBuffer<Rgb<u16>, Vec<u16>>>Return a reference to an 16bit RGB image
fn as_mut_rgb16(&mut self) -> Option<&mut ImageBuffer<Rgb<u16>, Vec<u16>>>Return a mutable reference to an 16bit RGB image
fn as_rgba16(&self) -> Option<&ImageBuffer<Rgba<u16>, Vec<u16>>>Return a reference to an 16bit RGBA image
fn as_mut_rgba16(&mut self) -> Option<&mut ImageBuffer<Rgba<u16>, Vec<u16>>>Return a mutable reference to an 16bit RGBA image
fn as_rgb32f(&self) -> Option<&Rgb32FImage>Return a reference to an 32bit RGB image
fn as_mut_rgb32f(&mut self) -> Option<&mut Rgb32FImage>Return a mutable reference to an 32bit RGB image
fn as_rgba32f(&self) -> Option<&Rgba32FImage>Return a reference to an 32bit RGBA image
fn as_mut_rgba32f(&mut self) -> Option<&mut Rgba32FImage>Return a mutable reference to an 32bit RGBA image
fn as_luma16(&self) -> Option<&ImageBuffer<Luma<u16>, Vec<u16>>>Return a reference to an 16bit Grayscale image
fn as_mut_luma16(&mut self) -> Option<&mut ImageBuffer<Luma<u16>, Vec<u16>>>Return a mutable reference to an 16bit Grayscale image
fn as_luma_alpha16(&self) -> Option<&ImageBuffer<LumaA<u16>, Vec<u16>>>Return a reference to an 16bit Grayscale image with an alpha channel
fn as_mut_luma_alpha16(&mut self) -> Option<&mut ImageBuffer<LumaA<u16>, Vec<u16>>>Return a mutable reference to an 16bit Grayscale image with an alpha channel
fn as_flat_samples_u8(&self) -> Option<FlatSamples<&[u8]>>Return a view on the raw sample buffer for 8 bit per channel images.
fn as_flat_samples_u16(&self) -> Option<FlatSamples<&[u16]>>Return a view on the raw sample buffer for 16 bit per channel images.
fn as_flat_samples_f32(&self) -> Option<FlatSamples<&[f32]>>Return a view on the raw sample buffer for 32bit per channel images.
fn as_bytes(&self) -> &[u8]Return this image's pixels as a native endian byte slice.
fn into_bytes(self) -> Vec<u8>Return this image's pixels as a byte vector. If the
ImageBuffercontainer isVec<u8>, this operation is free. Otherwise, a copy is returned.fn color(&self) -> ColorTypeReturn this image's color type.
fn width(&self) -> u32Returns the width of the underlying image
fn height(&self) -> u32Returns the height of the underlying image
fn set_rgb_primaries(&mut self, color: CicpColorPrimaries)Define the color space for the image.
The color data is unchanged. Reinterprets the existing red, blue, green channels as points in the new set of primary colors, changing the apparent shade of pixels.
Note that the primaries also define a reference whitepoint When this buffer contains Luma data, the luminance channel is interpreted as the
Ychannel of a relatedYCbCrcolor space as if by a non-constant chromaticity derived matrix. That is, coefficients are not applied in the linear RGB space but use encoded channel values. (In a color space with the linear transfer function there is no difference).fn set_transfer_function(&mut self, tf: CicpTransferCharacteristics)Define the transfer function for the image.
The color data is unchanged. Reinterprets all (non-alpha) components in the image, potentially changing the apparent shade of pixels. Individual components are always interpreted as encoded numbers. To denote numbers in a linear RGB space, use
CicpTransferCharacteristics::Linear.fn color_space(&self) -> CicpGet the Cicp encoding of this buffer's color data.
fn set_color_space(&mut self, cicp: Cicp) -> ImageResult<()>Set primaries and transfer characteristics from a Cicp color space.
Returns an error if
cicpuses features that are not support with an RGB color space, e.g. a matrix or narrow range (studio encoding) channels.fn has_alpha(&self) -> boolWhether the image contains an alpha channel
This is a convenience wrapper around
self.color().has_alpha(). For inspecting other properties of the color type you should call [DynamicImage::color] and use the methods on the returned ColorType.This only checks that the image's pixel type can express transparency, not whether the image actually has any transparent areas.
fn grayscale(&self) -> DynamicImageReturn a grayscale version of this image. Returns
Lumaimages in most cases. However, forf32images, this will return a grayscaleRgb/Rgbaimage instead.fn invert(&mut self)Invert the colors of this image. This method operates inplace.
This method operates on pixel channel values directly without taking into account color space data.
fn resize(&self, nwidth: u32, nheight: u32, filter: FilterType) -> DynamicImageResize this image using the specified filter algorithm. Returns a new image. The image's aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the bounds specified by
nwidthandnheight.This method operates on pixel channel values directly without taking into account color space data.
fn resize_exact(&self, nwidth: u32, nheight: u32, filter: FilterType) -> DynamicImageResize this image using the specified filter algorithm. Returns a new image. Does not preserve aspect ratio.
nwidthandnheightare the new image's dimensionsThis method operates on pixel channel values directly without taking into account color space data.
fn thumbnail(&self, nwidth: u32, nheight: u32) -> DynamicImageScale this image down to fit within a specific size. Returns a new image. The image's aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the bounds specified by
nwidthandnheight.This method uses a fast integer algorithm where each source pixel contributes to exactly one target pixel. May give aliasing artifacts if new size is close to old size.
This method operates on pixel channel values directly without taking into account color space data.
fn thumbnail_exact(&self, nwidth: u32, nheight: u32) -> DynamicImageScale this image down to a specific size. Returns a new image. Does not preserve aspect ratio.
nwidthandnheightare the new image's dimensions. This method uses a fast integer algorithm where each source pixel contributes to exactly one target pixel. May give aliasing artifacts if new size is close to old size.This method operates on pixel channel values directly without taking into account color space data.
fn resize_to_fill(&self, nwidth: u32, nheight: u32, filter: FilterType) -> DynamicImageResize this image using the specified filter algorithm. Returns a new image. The image's aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the larger (relative to aspect ratio) of the bounds specified by
nwidthandnheight, then cropped to fit within the other bound.This method operates on pixel channel values directly without taking into account color space data.
fn blur(&self, sigma: f32) -> DynamicImagePerforms a Gaussian blur on this image.
Arguments
sigma- gaussian bell flattening level.
Use [DynamicImage::fast_blur()] for a faster but less accurate version.
This method assumes alpha pre-multiplication for images that contain non-constant alpha. This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur.
This method operates on pixel channel values directly without taking into account color space data.
fn blur_advanced(&self, parameters: GaussianBlurParameters) -> DynamicImagePerforms a Gaussian blur on this image.
Arguments
parameters- see [GaussianBlurParameters] for more info
This method assumes alpha pre-multiplication for images that contain non-constant alpha. This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur.
This method operates on pixel channel values directly without taking into account color space data.
fn fast_blur(&self, sigma: f32) -> DynamicImagePerforms a fast blur on this image.
Arguments
sigma- value controls image flattening level.
This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur.
This method operates on pixel channel values directly without taking into account color space data.
fn unsharpen(&self, sigma: f32, threshold: i32) -> DynamicImagePerforms an unsharpen mask on this image.
Arguments
sigma- value controls image flattening level.threshold- is a control of how much to sharpen.
This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur. It operates on pixel channel values directly without taking into account color space data.
See Digital unsharp masking for more information
fn filter3x3(&self, kernel: &[f32]) -> DynamicImageFilters this image with the specified 3x3 kernel.
Arguments
kernel- slice contains filter. Only slice len is 9 length is accepted.
This method typically assumes that the input is scene-linear light. It operates on pixel channel values directly without taking into account color space data. If it is not, color distortion may occur.
fn adjust_contrast(&self, c: f32) -> DynamicImageAdjust the contrast of this image.
contrastis the amount to adjust the contrast by. Negative values decrease the contrast and positive values increase the contrast.This method operates on pixel channel values directly without taking into account color space data.
fn brighten(&self, value: i32) -> DynamicImageBrighten the pixels of this image.
valueis the amount to brighten each pixel by. Negative values decrease the brightness and positive values increase it.This method operates on pixel channel values directly without taking into account color space data.
fn huerotate(&self, value: i32) -> DynamicImageHue rotate the supplied image.
valueis the degrees to rotate each pixel by. 0 and 360 do nothing, the rest rotates by the given degree value. just like the css webkit filter hue-rotate(180)This method operates on pixel channel values directly without taking into account color space data. The HSV color space is dependent on the current color space primaries.
fn flipv(&self) -> DynamicImageFlip this image vertically
Use
apply_orientationif you want to flip the image in-place instead.fn fliph(&self) -> DynamicImageFlip this image horizontally
Use
apply_orientationif you want to flip the image in-place.fn rotate90(&self) -> DynamicImageRotate this image 90 degrees clockwise.
fn rotate180(&self) -> DynamicImageRotate this image 180 degrees.
Use
apply_orientationif you want to rotate the image in-place.fn rotate270(&self) -> DynamicImageRotate this image 270 degrees clockwise.
fn apply_orientation(&mut self, orientation: Orientation)Rotates and/or flips the image as indicated by [Orientation].
This can be used to apply Exif orientation to an image, e.g. to correctly display a photo taken by a smartphone camera:
#Note that for some orientations cannot be efficiently applied in-place. In that case this function will make a copy of the image internally.
If this matters to you, please see the documentation on the variants of [Orientation] to learn which orientations can and cannot be applied without copying.
fn copy_from_color_space(&mut self, other: &DynamicImage, options: ConvertColorOptions) -> ImageResult<()>Copy pixel data from one buffer to another.
On success, this dynamic image contains color data equivalent to the sources color data. Neither the color space nor the sample type of
selfis changed, the data representation is transformed and copied into the current buffer.Returns
Okif:- Both images to have the same dimensions, otherwise returns a
ImageError::Parameter. - The primaries and transfer functions of both image's color spaces must be supported,
otherwise returns a
ImageError::Unsupported.
See also
Self::apply_color_spaceandSelf::convert_color_spaceto modify an image directly.Accuracy
All color values are subject to change to their intended values. Please do not rely on them further than your own colorimetric understanding shows them correct. For instance, conversion of RGB to their corresponding Luma values needs to be modified in future versions of this library. Expect colors to be too bright or too dark until further notice.
- Both images to have the same dimensions, otherwise returns a
fn apply_color_space(&mut self, cicp: Cicp, options: ConvertColorOptions) -> ImageResult<()>Change the color space, modifying pixel values to refer to the same colors.
On success, this dynamic image contains color data equivalent to its previous color data. The sample type of
selfis not changed, the data representation is transformed within the current buffer.Returns
Okif:- The primaries and transfer functions of both image's color spaces must be supported,
otherwise returns a
ImageError::Unsupported. - The target
Cicpmust have full range and anIdentitymatrix. (This library's [Luma]crate::Lumarefers implicity to a chromaticity derived non-constant luminance color).
See also
Self::copy_from_color_space.- The primaries and transfer functions of both image's color spaces must be supported,
otherwise returns a
fn convert_color_space(&mut self, cicp: Cicp, options: ConvertColorOptions, color: ColorType) -> ImageResult<()>Change the color space and pixel type of this image.
On success, this dynamic image contains color data equivalent to its previous color data with another type of pixels.
Returns
Okif:- The primaries and transfer functions of both image's color spaces must be supported,
otherwise returns a
ImageError::Unsupported. - The target
Cicpmust have full range and anIdentitymatrix. (This library's [Luma]crate::Lumarefers implicity to a chromaticity derived non-constant luminance color).
See also
Self::copy_from_color_space.- The primaries and transfer functions of both image's color spaces must be supported,
otherwise returns a
fn write_to<W: Write + Seek>(&self, w: W, format: ImageFormat) -> ImageResult<()>Encode this image and write it to
w.Assumes the writer is buffered. In most cases, you should wrap your writer in a
BufWriterfor best performance.Color Conversion
Unlike other encoding methods in this crate, methods on
DynamicImagetry to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.fn write_with_encoder(&self, encoder: impl ImageEncoder) -> ImageResult<()>Encode this image with the provided encoder.
Color Conversion
Unlike other encoding methods in this crate, methods on
DynamicImagetry to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.fn save<Q>(&self, path: Q) -> ImageResult<()> where Q: AsRef<Path>,Saves the buffer to a file with the format derived from the file extension.
Color Conversion
Unlike other encoding methods in this crate, methods on
DynamicImagetry to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.fn save_with_format<Q>(&self, path: Q, format: ImageFormat) -> ImageResult<()> where Q: AsRef<Path>,Saves the buffer to a file with the specified format.
Color Conversion
Unlike other encoding methods in this crate, methods on
DynamicImagetry to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.
Trait Implementations
impl Clone for DynamicImage
fn clone(&self) -> Selffn clone_from(&mut self, source: &Self)
impl Debug for DynamicImage
fn fmt(&self, f: &mut Formatter<'_>) -> Result
impl Default for DynamicImage
fn default() -> Self
impl From<ImageBuffer<Luma<f32>, Vec<f32>>> for DynamicImage
fn from(image: ImageBuffer<Luma<f32>, Vec<f32>>) -> Self
impl From<ImageBuffer<Luma<u16>, Vec<u16>>> for DynamicImage
fn from(image: ImageBuffer<Luma<u16>, Vec<u16>>) -> Self
impl From<ImageBuffer<Luma<u8>, Vec<u8>>> for DynamicImage
fn from(image: GrayImage) -> Self
impl From<ImageBuffer<LumaA<f32>, Vec<f32>>> for DynamicImage
fn from(image: ImageBuffer<LumaA<f32>, Vec<f32>>) -> Self
impl From<ImageBuffer<LumaA<u16>, Vec<u16>>> for DynamicImage
fn from(image: ImageBuffer<LumaA<u16>, Vec<u16>>) -> Self
impl From<ImageBuffer<LumaA<u8>, Vec<u8>>> for DynamicImage
fn from(image: GrayAlphaImage) -> Self
impl From<ImageBuffer<Rgb<f32>, Vec<f32>>> for DynamicImage
fn from(image: Rgb32FImage) -> Self
impl From<ImageBuffer<Rgb<u16>, Vec<u16>>> for DynamicImage
fn from(image: ImageBuffer<Rgb<u16>, Vec<u16>>) -> Self
impl From<ImageBuffer<Rgb<u8>, Vec<u8>>> for DynamicImage
fn from(image: RgbImage) -> Self
impl From<ImageBuffer<Rgba<f32>, Vec<f32>>> for DynamicImage
fn from(image: Rgba32FImage) -> Self
impl From<ImageBuffer<Rgba<u16>, Vec<u16>>> for DynamicImage
fn from(image: ImageBuffer<Rgba<u16>, Vec<u16>>) -> Self
impl From<ImageBuffer<Rgba<u8>, Vec<u8>>> for DynamicImage
fn from(image: RgbaImage) -> Self
impl GenericImage for DynamicImage
fn put_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)fn blend_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)fn get_pixel_mut(&mut self, u32, u32) -> &mut Rgba<u8>Do not use is function: It is unimplemented!
impl GenericImageView for DynamicImage
type Pixel = Rgba<u8>;fn dimensions(&self) -> (u32, u32)fn get_pixel(&self, x: u32, y: u32) -> Rgba<u8>
impl PartialEq for DynamicImage
fn eq(&self, other: &DynamicImage) -> bool
impl StructuralPartialEq for DynamicImage
Auto Trait Implementations
impl Freeze for DynamicImage
impl RefUnwindSafe for DynamicImage
impl Send for DynamicImage
impl Sync for DynamicImage
impl Unpin for DynamicImage
impl UnsafeUnpin for DynamicImage
impl UnwindSafe for DynamicImage
Blanket Implementations
impl<R, P> ReadPrimitive<R> for DynamicImage
where
R: Read + ReadEndian<P>,
P: Default,
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DynamicImage
where
ST: ?Sized,
DT: ?Sized,
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DynamicImage
where
ST: ?Sized,
DT: ?Sized,
impl<T> Any for DynamicImage
where
T: 'static + ?Sized,
fn type_id(&self) -> TypeId
impl<T> Borrow<T> for DynamicImage
where
T: ?Sized,
fn borrow(&self) -> &T
impl<T> BorrowMut<T> for DynamicImage
where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
impl<T> CloneToUninit for DynamicImage
where
T: Clone,
unsafe fn clone_to_uninit(&self, dest: *mut u8)
impl<T> From<T> for DynamicImage
fn from(t: T) -> TReturns the argument unchanged.
impl<T> IntoEither for DynamicImage
impl<T> Pointable for DynamicImage
const ALIGN: usize = _;type Init = T;unsafe fn init(init: <T as Pointable>::Init) -> usizeunsafe fn deref<'a>(ptr: usize) -> &'a Tunsafe fn deref_mut<'a>(ptr: usize) -> &'a mut Tunsafe fn drop(ptr: usize)
impl<T> Read<Exclusive, BecauseExclusive> for DynamicImage
where
T: ?Sized,
impl<T> ToOwned for DynamicImage
where
T: Clone,
type Owned = T;fn to_owned(&self) -> Tfn clone_into(&self, target: &mut T)
impl<T, U> Into<U> for DynamicImage
where
U: From<T>,
fn into(self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom<U> for DynamicImage
where
U: Into<T>,
type Error = never;fn try_from(value: U) -> Result<T, never>
impl<T, U> TryInto<U> for DynamicImage
where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error;fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>