Struct BoxBody

struct BoxBody<D, E> { ... }

A boxed Body trait object.

Implementations

impl<D, E> BoxBody<D, E>

fn new<B>(body: B) -> Self
where
    B: Body<Data = D, Error = E> + Send + Sync + 'static,
    D: Buf

Create a new BoxBody.

impl<D, E> Body for BoxBody<D, E>

fn poll_frame(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Result<Frame<<Self as >::Data>, <Self as >::Error>>>
fn is_end_stream(self: &Self) -> bool
fn size_hint(self: &Self) -> SizeHint

impl<D, E> Debug for BoxBody<D, E>

fn fmt(self: &Self, f: &mut Formatter<'_>) -> Result

impl<D, E> Default for BoxBody<D, E>

fn default() -> Self

impl<D, E> Freeze for BoxBody<D, E>

impl<D, E> RefUnwindSafe for BoxBody<D, E>

impl<D, E> Send for BoxBody<D, E>

impl<D, E> Sync for BoxBody<D, E>

impl<D, E> Unpin for BoxBody<D, E>

impl<D, E> UnsafeUnpin for BoxBody<D, E>

impl<D, E> UnwindSafe for BoxBody<D, E>

impl<T> Any for BoxBody<D, E>

fn type_id(self: &Self) -> TypeId

impl<T> BodyExt for BoxBody<D, E>

impl<T> Borrow for BoxBody<D, E>

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for BoxBody<D, E>

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> From for BoxBody<D, E>

fn from(t: T) -> T

Returns the argument unchanged.

impl<T, U> Into for BoxBody<D, E>

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for BoxBody<D, E>

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for BoxBody<D, E>

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>