Struct f16

#[repr(transparent)]
pub struct f16(/* private field */);

A 16-bit floating point type implementing the IEEE 754-2008 standard binary16 a.k.a "half" format.

This 16-bit floating point type is intended for efficient storage where the full range and precision of a larger floating point value is not required.

Implementations

impl f16

const fn from_bits(bits: u16) -> f16

Constructs a 16-bit floating point value from the raw bits.

fn from_f32(value: f32) -> f16

Constructs a 16-bit floating point value from a 32-bit floating point value.

This operation is lossy. If the 32-bit value is to large to fit in 16-bits, ±∞ will result. NaN values are preserved. 32-bit subnormal values are too tiny to be represented in 16-bits and result in ±0. Exponents that underflow the minimum 16-bit exponent will result in 16-bit subnormals or ±0. All other values are truncated and rounded to the nearest representable 16-bit value.

const fn from_f32_const(value: f32) -> f16

Constructs a 16-bit floating point value from a 32-bit floating point value.

This function is identical to [from_f32][Self::from_f32] except it never uses hardware intrinsics, which allows it to be const. [from_f32][Self::from_f32] should be preferred in any non-const context.

This operation is lossy. If the 32-bit value is to large to fit in 16-bits, ±∞ will result. NaN values are preserved. 32-bit subnormal values are too tiny to be represented in 16-bits and result in ±0. Exponents that underflow the minimum 16-bit exponent will result in 16-bit subnormals or ±0. All other values are truncated and rounded to the nearest representable 16-bit value.

fn from_f64(value: f64) -> f16

Constructs a 16-bit floating point value from a 64-bit floating point value.

This operation is lossy. If the 64-bit value is to large to fit in 16-bits, ±∞ will result. NaN values are preserved. 64-bit subnormal values are too tiny to be represented in 16-bits and result in ±0. Exponents that underflow the minimum 16-bit exponent will result in 16-bit subnormals or ±0. All other values are truncated and rounded to the nearest representable 16-bit value.

const fn from_f64_const(value: f64) -> f16

Constructs a 16-bit floating point value from a 64-bit floating point value.

This function is identical to [from_f64][Self::from_f64] except it never uses hardware intrinsics, which allows it to be const. [from_f64][Self::from_f64] should be preferred in any non-const context.

This operation is lossy. If the 64-bit value is to large to fit in 16-bits, ±∞ will result. NaN values are preserved. 64-bit subnormal values are too tiny to be represented in 16-bits and result in ±0. Exponents that underflow the minimum 16-bit exponent will result in 16-bit subnormals or ±0. All other values are truncated and rounded to the nearest representable 16-bit value.

const fn to_bits(self) -> u16

Converts a [struct@f16] into the underlying bit representation.

const fn to_le_bytes(self) -> [u8; 2]

Returns the memory representation of the underlying bit representation as a byte array in little-endian byte order.

Examples

# use half::prelude::*;
let bytes = f16::from_f32(12.5).to_le_bytes();
assert_eq!(bytes, [0x40, 0x4A]);
const fn to_be_bytes(self) -> [u8; 2]

Returns the memory representation of the underlying bit representation as a byte array in big-endian (network) byte order.

Examples

# use half::prelude::*;
let bytes = f16::from_f32(12.5).to_be_bytes();
assert_eq!(bytes, [0x4A, 0x40]);
const fn to_ne_bytes(self) -> [u8; 2]

Returns the memory representation of the underlying bit representation as a byte array in native byte order.

As the target platform's native endianness is used, portable code should use [to_be_bytes][Self::to_be_bytes] or [to_le_bytes][Self::to_le_bytes], as appropriate, instead.

Examples

# use half::prelude::*;
let bytes = f16::from_f32(12.5).to_ne_bytes();
assert_eq!(bytes, if cfg!(target_endian = "big") {
    [0x4A, 0x40]
} else {
    [0x40, 0x4A]
});
const fn from_le_bytes(bytes: [u8; 2]) -> f16

Creates a floating point value from its representation as a byte array in little endian.

Examples

# use half::prelude::*;
let value = f16::from_le_bytes([0x40, 0x4A]);
assert_eq!(value, f16::from_f32(12.5));
const fn from_be_bytes(bytes: [u8; 2]) -> f16

Creates a floating point value from its representation as a byte array in big endian.

Examples

# use half::prelude::*;
let value = f16::from_be_bytes([0x4A, 0x40]);
assert_eq!(value, f16::from_f32(12.5));
const fn from_ne_bytes(bytes: [u8; 2]) -> f16

Creates a floating point value from its representation as a byte array in native endian.

As the target platform's native endianness is used, portable code likely wants to use [from_be_bytes][Self::from_be_bytes] or [from_le_bytes][Self::from_le_bytes], as appropriate instead.

Examples

# use half::prelude::*;
let value = f16::from_ne_bytes(if cfg!(target_endian = "big") {
    [0x4A, 0x40]
} else {
    [0x40, 0x4A]
});
assert_eq!(value, f16::from_f32(12.5));
fn to_f32(self) -> f32

Converts a [struct@f16] value into a f32 value.

This conversion is lossless as all 16-bit floating point values can be represented exactly in 32-bit floating point.

const fn to_f32_const(self) -> f32

Converts a [struct@f16] value into a f32 value.

This function is identical to [to_f32][Self::to_f32] except it never uses hardware intrinsics, which allows it to be const. [to_f32][Self::to_f32] should be preferred in any non-const context.

This conversion is lossless as all 16-bit floating point values can be represented exactly in 32-bit floating point.

fn to_f64(self) -> f64

Converts a [struct@f16] value into a f64 value.

This conversion is lossless as all 16-bit floating point values can be represented exactly in 64-bit floating point.

const fn to_f64_const(self) -> f64

Converts a [struct@f16] value into a f64 value.

This function is identical to [to_f64][Self::to_f64] except it never uses hardware intrinsics, which allows it to be const. [to_f64][Self::to_f64] should be preferred in any non-const context.

This conversion is lossless as all 16-bit floating point values can be represented exactly in 64-bit floating point.

const fn is_nan(self) -> bool

Returns true if this value is NaN and false otherwise.

Examples

# use half::prelude::*;

let nan = f16::NAN;
let f = f16::from_f32(7.0_f32);

assert!(nan.is_nan());
assert!(!f.is_nan());
const fn is_infinite(self) -> bool

Returns true if this value is ±∞ and false. otherwise.

Examples

# use half::prelude::*;

let f = f16::from_f32(7.0f32);
let inf = f16::INFINITY;
let neg_inf = f16::NEG_INFINITY;
let nan = f16::NAN;

assert!(!f.is_infinite());
assert!(!nan.is_infinite());

assert!(inf.is_infinite());
assert!(neg_inf.is_infinite());
const fn is_finite(self) -> bool

Returns true if this number is neither infinite nor NaN.

Examples

# use half::prelude::*;

let f = f16::from_f32(7.0f32);
let inf = f16::INFINITY;
let neg_inf = f16::NEG_INFINITY;
let nan = f16::NAN;

assert!(f.is_finite());

assert!(!nan.is_finite());
assert!(!inf.is_finite());
assert!(!neg_inf.is_finite());
const fn is_normal(self) -> bool

Returns true if the number is neither zero, infinite, subnormal, or NaN.

Examples

# use half::prelude::*;

let min = f16::MIN_POSITIVE;
let max = f16::MAX;
let lower_than_min = f16::from_f32(1.0e-10_f32);
let zero = f16::from_f32(0.0_f32);

assert!(min.is_normal());
assert!(max.is_normal());

assert!(!zero.is_normal());
assert!(!f16::NAN.is_normal());
assert!(!f16::INFINITY.is_normal());
// Values between `0` and `min` are Subnormal.
assert!(!lower_than_min.is_normal());
const fn classify(self) -> FpCategory

Returns the floating point category of the number.

If only one property is going to be tested, it is generally faster to use the specific predicate instead.

Examples

use std::num::FpCategory;
# use half::prelude::*;

let num = f16::from_f32(12.4_f32);
let inf = f16::INFINITY;

assert_eq!(num.classify(), FpCategory::Normal);
assert_eq!(inf.classify(), FpCategory::Infinite);
const fn signum(self) -> f16

Returns a number that represents the sign of self.

  • 1.0 if the number is positive, +0.0 or [INFINITY][f16::INFINITY]
  • -1.0 if the number is negative, -0.0 or [NEG_INFINITY][f16::NEG_INFINITY]
  • [NAN][f16::NAN] if the number is NaN

Examples

# use half::prelude::*;

let f = f16::from_f32(3.5_f32);

assert_eq!(f.signum(), f16::from_f32(1.0));
assert_eq!(f16::NEG_INFINITY.signum(), f16::from_f32(-1.0));

assert!(f16::NAN.signum().is_nan());
const fn is_sign_positive(self) -> bool

Returns true if and only if self has a positive sign, including +0.0, NaNs with a positive sign bit and +∞.

Examples

# use half::prelude::*;

let nan = f16::NAN;
let f = f16::from_f32(7.0_f32);
let g = f16::from_f32(-7.0_f32);

assert!(f.is_sign_positive());
assert!(!g.is_sign_positive());
// `NaN` can be either positive or negative
assert!(nan.is_sign_positive() != nan.is_sign_negative());
const fn is_sign_negative(self) -> bool

Returns true if and only if self has a negative sign, including -0.0, NaNs with a negative sign bit and −∞.

Examples

# use half::prelude::*;

let nan = f16::NAN;
let f = f16::from_f32(7.0f32);
let g = f16::from_f32(-7.0f32);

assert!(!f.is_sign_negative());
assert!(g.is_sign_negative());
// `NaN` can be either positive or negative
assert!(nan.is_sign_positive() != nan.is_sign_negative());
const fn copysign(self, sign: f16) -> f16

Returns a number composed of the magnitude of self and the sign of sign.

Equal to self if the sign of self and sign are the same, otherwise equal to -self. If self is NaN, then NaN with the sign of sign is returned.

Examples

# use half::prelude::*;
let f = f16::from_f32(3.5);

assert_eq!(f.copysign(f16::from_f32(0.42)), f16::from_f32(3.5));
assert_eq!(f.copysign(f16::from_f32(-0.42)), f16::from_f32(-3.5));
assert_eq!((-f).copysign(f16::from_f32(0.42)), f16::from_f32(3.5));
assert_eq!((-f).copysign(f16::from_f32(-0.42)), f16::from_f32(-3.5));

assert!(f16::NAN.copysign(f16::from_f32(1.0)).is_nan());
fn max(self, other: f16) -> f16

Returns the maximum of the two numbers.

If one of the arguments is NaN, then the other argument is returned.

Examples

# use half::prelude::*;
let x = f16::from_f32(1.0);
let y = f16::from_f32(2.0);

assert_eq!(x.max(y), y);
fn min(self, other: f16) -> f16

Returns the minimum of the two numbers.

If one of the arguments is NaN, then the other argument is returned.

Examples

# use half::prelude::*;
let x = f16::from_f32(1.0);
let y = f16::from_f32(2.0);

assert_eq!(x.min(y), x);
fn clamp(self, min: f16, max: f16) -> f16

Restrict a value to a certain interval unless it is NaN.

Returns max if self is greater than max, and min if self is less than min. Otherwise this returns self.

Note that this function returns NaN if the initial value was NaN as well.

Panics

Panics if min > max, min is NaN, or max is NaN.

Examples

# use half::prelude::*;
assert!(f16::from_f32(-3.0).clamp(f16::from_f32(-2.0), f16::from_f32(1.0)) == f16::from_f32(-2.0));
assert!(f16::from_f32(0.0).clamp(f16::from_f32(-2.0), f16::from_f32(1.0)) == f16::from_f32(0.0));
assert!(f16::from_f32(2.0).clamp(f16::from_f32(-2.0), f16::from_f32(1.0)) == f16::from_f32(1.0));
assert!(f16::NAN.clamp(f16::from_f32(-2.0), f16::from_f32(1.0)).is_nan());
fn total_cmp(&self, other: &Self) -> Ordering

Returns the ordering between self and other.

Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the totalOrder predicate as defined in the IEEE 754 (2008 revision) floating point standard. The values are ordered in the following sequence:

  • negative quiet NaN
  • negative signaling NaN
  • negative infinity
  • negative numbers
  • negative subnormal numbers
  • negative zero
  • positive zero
  • positive subnormal numbers
  • positive numbers
  • positive infinity
  • positive signaling NaN
  • positive quiet NaN.

The ordering established by this function does not always agree with the PartialOrd and PartialEq implementations of f16. For example, they consider negative and positive zero equal, while total_cmp doesn't.

The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.

Examples

# use half::f16;
let mut v: Vec<f16> = vec![];
v.push(f16::ONE);
v.push(f16::INFINITY);
v.push(f16::NEG_INFINITY);
v.push(f16::NAN);
v.push(f16::MAX_SUBNORMAL);
v.push(-f16::MAX_SUBNORMAL);
v.push(f16::ZERO);
v.push(f16::NEG_ZERO);
v.push(f16::NEG_ONE);
v.push(f16::MIN_POSITIVE);

v.sort_by(|a, b| a.total_cmp(&b));

assert!(v
    .into_iter()
    .zip(
        [
            f16::NEG_INFINITY,
            f16::NEG_ONE,
            -f16::MAX_SUBNORMAL,
            f16::NEG_ZERO,
            f16::ZERO,
            f16::MAX_SUBNORMAL,
            f16::MIN_POSITIVE,
            f16::ONE,
            f16::INFINITY,
            f16::NAN
        ]
        .iter()
    )
    .all(|(a, b)| a.to_bits() == b.to_bits()));
const DIGITS: u32 = 3;

Approximate number of [struct@f16] significant digits in base 10

const EPSILON: f16 = _;

[struct@f16] machine epsilon value

This is the difference between 1.0 and the next largest representable number.

const INFINITY: f16 = _;

[struct@f16] positive Infinity (+∞)

const MANTISSA_DIGITS: u32 = 11;

Number of [struct@f16] significant digits in base 2

const MAX: f16 = _;

Largest finite [struct@f16] value

const MAX_10_EXP: i32 = 4;

Maximum possible [struct@f16] power of 10 exponent

const MAX_EXP: i32 = 16;

Maximum possible [struct@f16] power of 2 exponent

const MIN: f16 = _;

Smallest finite [struct@f16] value

const MIN_10_EXP: i32 = -4;

Minimum possible normal [struct@f16] power of 10 exponent

const MIN_EXP: i32 = -13;

One greater than the minimum possible normal [struct@f16] power of 2 exponent

const MIN_POSITIVE: f16 = _;

Smallest positive normal [struct@f16] value

const NAN: f16 = _;

[struct@f16] Not a Number (NaN)

const NEG_INFINITY: f16 = _;

[struct@f16] negative infinity (-∞)

const RADIX: u32 = 2;

The radix or base of the internal representation of [struct@f16]

const MIN_POSITIVE_SUBNORMAL: f16 = _;

Minimum positive subnormal [struct@f16] value

const MAX_SUBNORMAL: f16 = _;

Maximum subnormal [struct@f16] value

const ONE: f16 = _;

[struct@f16] 1

const ZERO: f16 = _;

[struct@f16] 0

const NEG_ZERO: f16 = _;

[struct@f16] -0

const NEG_ONE: f16 = _;

[struct@f16] -1

const E: f16 = _;

[struct@f16] Euler's number (ℯ)

const PI: f16 = _;

[struct@f16] Archimedes' constant (π)

const FRAC_1_PI: f16 = _;

[struct@f16] 1/π

const FRAC_1_SQRT_2: f16 = _;

[struct@f16] 1/√2

const FRAC_2_PI: f16 = _;

[struct@f16] 2/π

const FRAC_2_SQRT_PI: f16 = _;

[struct@f16] 2/√π

const FRAC_PI_2: f16 = _;

[struct@f16] π/2

const FRAC_PI_3: f16 = _;

[struct@f16] π/3

const FRAC_PI_4: f16 = _;

[struct@f16] π/4

const FRAC_PI_6: f16 = _;

[struct@f16] π/6

const FRAC_PI_8: f16 = _;

[struct@f16] π/8

const LN_10: f16 = _;

[struct@f16] 𝗅𝗇 10

const LN_2: f16 = _;

[struct@f16] 𝗅𝗇 2

const LOG10_E: f16 = _;

[struct@f16] 𝗅𝗈𝗀₁₀ℯ

const LOG10_2: f16 = _;

[struct@f16] 𝗅𝗈𝗀₁₀2

const LOG2_E: f16 = _;

[struct@f16] 𝗅𝗈𝗀₂ℯ

const LOG2_10: f16 = _;

[struct@f16] 𝗅𝗈𝗀₂10

const SQRT_2: f16 = _;

[struct@f16] √2

Trait Implementations

impl Add for f16

type Output = f16;
fn add(self, rhs: Self) -> Self::Output

impl Add<&f16> for f16

type Output = <f16 as Add>::Output;
fn add(self, rhs: &f16) -> Self::Output

impl AddAssign for f16

fn add_assign(&mut self, rhs: Self)

impl AddAssign<&f16> for f16

fn add_assign(&mut self, rhs: &f16)

impl Binary for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl Clone for f16

fn clone(&self) -> Self

impl Copy for f16

impl Debug for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl Default for f16

fn default() -> Self

impl Display for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl Div for f16

type Output = f16;
fn div(self, rhs: Self) -> Self::Output

impl Div<&f16> for f16

type Output = <f16 as Div>::Output;
fn div(self, rhs: &f16) -> Self::Output

impl DivAssign for f16

fn div_assign(&mut self, rhs: Self)

impl DivAssign<&f16> for f16

fn div_assign(&mut self, rhs: &f16)

impl From<i8> for f16

fn from(x: i8) -> f16

impl From<u8> for f16

fn from(x: u8) -> f16

impl FromBytes for f16 where u16: FromBytes,

impl FromStr for f16

type Err = ParseFloatError;
fn from_str(src: &str) -> Result<f16, ParseFloatError>

impl FromZeros for f16 where u16: FromZeros,

impl Immutable for f16 where u16: Immutable,

impl IntoBytes for f16 where u16: IntoBytes,

impl KnownLayout for f16 where Self: Sized,

type PointerMetadata = ();

impl LowerExp for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl LowerHex for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl Mul for f16

type Output = f16;
fn mul(self, rhs: Self) -> Self::Output

impl Mul<&f16> for f16

type Output = <f16 as Mul>::Output;
fn mul(self, rhs: &f16) -> Self::Output

impl MulAssign for f16

fn mul_assign(&mut self, rhs: Self)

impl MulAssign<&f16> for f16

fn mul_assign(&mut self, rhs: &f16)

impl Neg for f16

type Output = f16;
fn neg(self) -> Self::Output

impl Octal for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl PartialEq for f16

fn eq(&self, other: &f16) -> bool

impl PartialOrd for f16

fn partial_cmp(&self, other: &f16) -> Option<Ordering>
fn lt(&self, other: &f16) -> bool
fn le(&self, other: &f16) -> bool
fn gt(&self, other: &f16) -> bool
fn ge(&self, other: &f16) -> bool

impl Product for f16

fn product<I: Iterator<Item = Self>>(iter: I) -> Self

impl Rem for f16

type Output = f16;
fn rem(self, rhs: Self) -> Self::Output

impl Rem<&f16> for f16

type Output = <f16 as Rem>::Output;
fn rem(self, rhs: &f16) -> Self::Output

impl RemAssign for f16

fn rem_assign(&mut self, rhs: Self)

impl RemAssign<&f16> for f16

fn rem_assign(&mut self, rhs: &f16)

impl Sub for f16

type Output = f16;
fn sub(self, rhs: Self) -> Self::Output

impl Sub<&f16> for f16

type Output = <f16 as Sub>::Output;
fn sub(self, rhs: &f16) -> Self::Output

impl SubAssign for f16

fn sub_assign(&mut self, rhs: Self)

impl SubAssign<&f16> for f16

fn sub_assign(&mut self, rhs: &f16)

impl Sum for f16

fn sum<I: Iterator<Item = Self>>(iter: I) -> Self

impl TryFromBytes for f16 where u16: TryFromBytes,

impl UpperExp for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl UpperHex for f16

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

impl<'a> Product<&'a f16> for f16

fn product<I: Iterator<Item = &'a f16>>(iter: I) -> Self

impl<'a> Sum<&'a f16> for f16

fn sum<I: Iterator<Item = &'a f16>>(iter: I) -> Self

Auto Trait Implementations

impl Freeze for f16

impl RefUnwindSafe for f16

impl Send for f16

impl Sync for f16

impl Unpin for f16

impl UnsafeUnpin for f16

impl UnwindSafe for f16

Blanket Implementations

impl<A, T> Read<A, BecauseImmutable> for f16 where A: Aliasing, T: Immutable + ?Sized,

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for f16 where ST: ?Sized, DT: ?Sized,

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for f16 where ST: ?Sized, DT: ?Sized,

impl<T> Any for f16 where T: 'static + ?Sized,

fn type_id(&self) -> TypeId

impl<T> Borrow<T> for f16 where T: ?Sized,

fn borrow(&self) -> &T

impl<T> BorrowMut<T> for f16 where T: ?Sized,

fn borrow_mut(&mut self) -> &mut T

impl<T> CloneToUninit for f16 where T: Clone,

unsafe fn clone_to_uninit(&self, dest: *mut u8)

impl<T> From<T> for f16

fn from(t: T) -> T

Returns the argument unchanged.

impl<T> Read<Exclusive, BecauseExclusive> for f16 where T: ?Sized,

impl<T> ToOwned for f16 where T: Clone,

type Owned = T;
fn to_owned(&self) -> T
fn clone_into(&self, target: &mut T)

impl<T> ToString for f16 where T: Display + ?Sized,

fn to_string(&self) -> String

impl<T, U> Into<U> for f16 where U: From<T>,

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom<U> for f16 where U: Into<T>,

type Error = never;
fn try_from(value: U) -> Result<T, never>

impl<T, U> TryInto<U> for f16 where U: TryFrom<T>,

type Error = <U as TryFrom<T>>::Error;
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>