Struct bf16
#[repr(transparent)]
pub struct bf16(/* private field */);
A 16-bit floating point type implementing the bfloat16 format.
The bfloat16 floating point format is a truncated 16-bit version of the IEEE 754 standard
binary32, a.k.a f32. [struct@bf16] has approximately the same dynamic range as f32 by
having a lower precision than [struct@f16][crate::f16]. While [struct@f16][crate::f16] has a precision of
11 bits, [struct@bf16] has a precision of only 8 bits.
Implementations
impl bf16
const fn from_bits(bits: u16) -> bf16Constructs a [
struct@bf16] value from the raw bits.fn from_f32(value: f32) -> bf16Constructs a [
struct@bf16] value from a 32-bit floating point value.This operation is lossy. If the 32-bit value is too large to fit, ±∞ will result. NaN values are preserved. Subnormal values that are too tiny to be represented will result in ±0. All other values are truncated and rounded to the nearest representable value.
const fn from_f32_const(value: f32) -> bf16Constructs a [
struct@bf16] value from a 32-bit floating point value.This function is identical to [
from_f32][Self::from_f32] except it never uses hardware intrinsics, which allows it to beconst. [from_f32][Self::from_f32] should be preferred in any non-constcontext.This operation is lossy. If the 32-bit value is too large to fit, ±∞ will result. NaN values are preserved. Subnormal values that are too tiny to be represented will result in ±0. All other values are truncated and rounded to the nearest representable value.
fn from_f64(value: f64) -> bf16Constructs a [
struct@bf16] value from a 64-bit floating point value.This operation is lossy. If the 64-bit value is to large to fit, ±∞ will result. NaN values are preserved. 64-bit subnormal values are too tiny to be represented and result in ±0. Exponents that underflow the minimum exponent will result in subnormals or ±0. All other values are truncated and rounded to the nearest representable value.
const fn from_f64_const(value: f64) -> bf16Constructs a [
struct@bf16] value from a 64-bit floating point value.This function is identical to [
from_f64][Self::from_f64] except it never uses hardware intrinsics, which allows it to beconst. [from_f64][Self::from_f64] should be preferred in any non-constcontext.This operation is lossy. If the 64-bit value is to large to fit, ±∞ will result. NaN values are preserved. 64-bit subnormal values are too tiny to be represented and result in ±0. Exponents that underflow the minimum exponent will result in subnormals or ±0. All other values are truncated and rounded to the nearest representable value.
const fn to_bits(self) -> u16Converts a [
struct@bf16] into the underlying bit representation.const fn to_le_bytes(self) -> [u8; 2]Returns the memory representation of the underlying bit representation as a byte array in little-endian byte order.
Examples
# use *; let bytes = from_f32.to_le_bytes; assert_eq!;const fn to_be_bytes(self) -> [u8; 2]Returns the memory representation of the underlying bit representation as a byte array in big-endian (network) byte order.
Examples
# use *; let bytes = from_f32.to_be_bytes; assert_eq!;const fn to_ne_bytes(self) -> [u8; 2]Returns the memory representation of the underlying bit representation as a byte array in native byte order.
As the target platform's native endianness is used, portable code should use [
to_be_bytes][bf16::to_be_bytes] or [to_le_bytes][bf16::to_le_bytes], as appropriate, instead.Examples
# use *; let bytes = from_f32.to_ne_bytes; assert_eq!;const fn from_le_bytes(bytes: [u8; 2]) -> bf16Creates a floating point value from its representation as a byte array in little endian.
Examples
# use *; let value = from_le_bytes; assert_eq!;const fn from_be_bytes(bytes: [u8; 2]) -> bf16Creates a floating point value from its representation as a byte array in big endian.
Examples
# use *; let value = from_be_bytes; assert_eq!;const fn from_ne_bytes(bytes: [u8; 2]) -> bf16Creates a floating point value from its representation as a byte array in native endian.
As the target platform's native endianness is used, portable code likely wants to use [
from_be_bytes][bf16::from_be_bytes] or [from_le_bytes][bf16::from_le_bytes], as appropriate instead.Examples
# use *; let value = from_ne_bytes; assert_eq!;fn to_f32(self) -> f32Converts a [
struct@bf16] value into anf32value.This conversion is lossless as all values can be represented exactly in
f32.const fn to_f32_const(self) -> f32Converts a [
struct@bf16] value into anf32value.This function is identical to [
to_f32][Self::to_f32] except it never uses hardware intrinsics, which allows it to beconst. [to_f32][Self::to_f32] should be preferred in any non-constcontext.This conversion is lossless as all values can be represented exactly in
f32.fn to_f64(self) -> f64Converts a [
struct@bf16] value into anf64value.This conversion is lossless as all values can be represented exactly in
f64.const fn to_f64_const(self) -> f64Converts a [
struct@bf16] value into anf64value.This function is identical to [
to_f64][Self::to_f64] except it never uses hardware intrinsics, which allows it to beconst. [to_f64][Self::to_f64] should be preferred in any non-constcontext.This conversion is lossless as all values can be represented exactly in
f64.const fn is_nan(self) -> boolReturns
trueif this value is NaN andfalseotherwise.Examples
# use *; let nan = NAN; let f = from_f32; assert!; assert!;const fn is_infinite(self) -> boolReturns
trueif this value is ±∞ andfalseotherwise.Examples
# use *; let f = from_f32; let inf = INFINITY; let neg_inf = NEG_INFINITY; let nan = NAN; assert!; assert!; assert!; assert!;const fn is_finite(self) -> boolReturns
trueif this number is neither infinite nor NaN.Examples
# use *; let f = from_f32; let inf = INFINITY; let neg_inf = NEG_INFINITY; let nan = NAN; assert!; assert!; assert!; assert!;const fn is_normal(self) -> boolReturns
trueif the number is neither zero, infinite, subnormal, or NaN.Examples
# use *; let min = MIN_POSITIVE; let max = MAX; let lower_than_min = from_f32; let zero = from_f32; assert!; assert!; assert!; assert!; assert!; // Values between 0 and `min` are subnormal. assert!;const fn classify(self) -> FpCategoryReturns the floating point category of the number.
If only one property is going to be tested, it is generally faster to use the specific predicate instead.
Examples
use FpCategory; # use *; let num = from_f32; let inf = INFINITY; assert_eq!; assert_eq!;const fn signum(self) -> bf16Returns a number that represents the sign of
self.- 1.0 if the number is positive, +0.0 or [
INFINITY][bf16::INFINITY] - −1.0 if the number is negative, −0.0
or [NEG_INFINITY`][bf16::NEG_INFINITY] - [
NAN][bf16::NAN] if the number is NaN
Examples
# use *; let f = from_f32; assert_eq!; assert_eq!; assert!;- 1.0 if the number is positive, +0.0 or [
const fn is_sign_positive(self) -> boolReturns
trueif and only ifselfhas a positive sign, including +0.0, NaNs with a positive sign bit and +∞.Examples
# use *; let nan = NAN; let f = from_f32; let g = from_f32; assert!; assert!; // NaN can be either positive or negative assert!;const fn is_sign_negative(self) -> boolReturns
trueif and only ifselfhas a negative sign, including −0.0, NaNs with a negative sign bit and −∞.Examples
# use *; let nan = NAN; let f = from_f32; let g = from_f32; assert!; assert!; // NaN can be either positive or negative assert!;const fn copysign(self, sign: bf16) -> bf16Returns a number composed of the magnitude of
selfand the sign ofsign.Equal to
selfif the sign ofselfandsignare the same, otherwise equal to-self. Ifselfis NaN, then NaN with the sign ofsignis returned.Examples
# use *; let f = from_f32; assert_eq!; assert_eq!; assert_eq!; assert_eq!; assert!;fn max(self, other: bf16) -> bf16Returns the maximum of the two numbers.
If one of the arguments is NaN, then the other argument is returned.
Examples
# use *; let x = from_f32; let y = from_f32; assert_eq!;fn min(self, other: bf16) -> bf16Returns the minimum of the two numbers.
If one of the arguments is NaN, then the other argument is returned.
Examples
# use *; let x = from_f32; let y = from_f32; assert_eq!;fn clamp(self, min: bf16, max: bf16) -> bf16Restrict a value to a certain interval unless it is NaN.
Returns
maxifselfis greater thanmax, andminifselfis less thanmin. Otherwise this returnsself.Note that this function returns NaN if the initial value was NaN as well.
Panics
Panics if
min > max,minis NaN, ormaxis NaN.Examples
# use *; assert!; assert!; assert!; assert!;fn total_cmp(&self, other: &Self) -> OrderingReturns the ordering between
selfandother.Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the
totalOrderpredicate as defined in the IEEE 754 (2008 revision) floating point standard. The values are ordered in the following sequence:- negative quiet NaN
- negative signaling NaN
- negative infinity
- negative numbers
- negative subnormal numbers
- negative zero
- positive zero
- positive subnormal numbers
- positive numbers
- positive infinity
- positive signaling NaN
- positive quiet NaN.
The ordering established by this function does not always agree with the
PartialOrdandPartialEqimplementations ofbf16. For example, they consider negative and positive zero equal, whiletotal_cmpdoesn't.The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.
Examples
# use bf16; let mut v: = vec!; v.push; v.push; v.push; v.push; v.push; v.push; v.push; v.push; v.push; v.push; v.sort_by; assert!;const DIGITS: u32 = 2;Approximate number of [
struct@bf16] significant digits in base 10const EPSILON: bf16 = _;[
struct@bf16] machine epsilon valueThis is the difference between 1.0 and the next largest representable number.
const INFINITY: bf16 = _;[
struct@bf16] positive Infinity (+∞)const MANTISSA_DIGITS: u32 = 8;Number of [
struct@bf16] significant digits in base 2const MAX: bf16 = _;Largest finite [
struct@bf16] valueconst MAX_10_EXP: i32 = 38;Maximum possible [
struct@bf16] power of 10 exponentconst MAX_EXP: i32 = 128;Maximum possible [
struct@bf16] power of 2 exponentconst MIN: bf16 = _;Smallest finite [
struct@bf16] valueconst MIN_10_EXP: i32 = -37;Minimum possible normal [
struct@bf16] power of 10 exponentconst MIN_EXP: i32 = -125;One greater than the minimum possible normal [
struct@bf16] power of 2 exponentconst MIN_POSITIVE: bf16 = _;Smallest positive normal [
struct@bf16] valueconst NAN: bf16 = _;[
struct@bf16] Not a Number (NaN)const NEG_INFINITY: bf16 = _;[
struct@bf16] negative infinity (-∞).const RADIX: u32 = 2;The radix or base of the internal representation of [
struct@bf16]const MIN_POSITIVE_SUBNORMAL: bf16 = _;Minimum positive subnormal [
struct@bf16] valueconst MAX_SUBNORMAL: bf16 = _;Maximum subnormal [
struct@bf16] valueconst ONE: bf16 = _;[
struct@bf16] 1const ZERO: bf16 = _;[
struct@bf16] 0const NEG_ZERO: bf16 = _;[
struct@bf16] -0const NEG_ONE: bf16 = _;[
struct@bf16] -1const E: bf16 = _;[
struct@bf16] Euler's number (ℯ)const PI: bf16 = _;[
struct@bf16] Archimedes' constant (π)const FRAC_1_PI: bf16 = _;[
struct@bf16] 1/πconst FRAC_1_SQRT_2: bf16 = _;[
struct@bf16] 1/√2const FRAC_2_PI: bf16 = _;[
struct@bf16] 2/πconst FRAC_2_SQRT_PI: bf16 = _;[
struct@bf16] 2/√πconst FRAC_PI_2: bf16 = _;[
struct@bf16] π/2const FRAC_PI_3: bf16 = _;[
struct@bf16] π/3const FRAC_PI_4: bf16 = _;[
struct@bf16] π/4const FRAC_PI_6: bf16 = _;[
struct@bf16] π/6const FRAC_PI_8: bf16 = _;[
struct@bf16] π/8const LN_10: bf16 = _;[
struct@bf16] 𝗅𝗇 10const LN_2: bf16 = _;[
struct@bf16] 𝗅𝗇 2const LOG10_E: bf16 = _;[
struct@bf16] 𝗅𝗈𝗀₁₀ℯconst LOG10_2: bf16 = _;[
struct@bf16] 𝗅𝗈𝗀₁₀2const LOG2_E: bf16 = _;[
struct@bf16] 𝗅𝗈𝗀₂ℯconst LOG2_10: bf16 = _;[
struct@bf16] 𝗅𝗈𝗀₂10const SQRT_2: bf16 = _;[
struct@bf16] √2
Trait Implementations
impl Add for bf16
type Output = bf16;fn add(self, rhs: Self) -> Self::Output
impl Add<&bf16> for bf16
type Output = <bf16 as Add>::Output;fn add(self, rhs: &bf16) -> Self::Output
impl AddAssign for bf16
fn add_assign(&mut self, rhs: Self)
impl AddAssign<&bf16> for bf16
fn add_assign(&mut self, rhs: &bf16)
impl Binary for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl Clone for bf16
fn clone(&self) -> Self
impl Copy for bf16
impl Debug for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl Default for bf16
fn default() -> Self
impl Display for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl Div for bf16
type Output = bf16;fn div(self, rhs: Self) -> Self::Output
impl Div<&bf16> for bf16
type Output = <bf16 as Div>::Output;fn div(self, rhs: &bf16) -> Self::Output
impl DivAssign for bf16
fn div_assign(&mut self, rhs: Self)
impl DivAssign<&bf16> for bf16
fn div_assign(&mut self, rhs: &bf16)
impl From<i8> for bf16
fn from(x: i8) -> bf16
impl From<u8> for bf16
fn from(x: u8) -> bf16
impl FromBytes for bf16
where
u16: FromBytes,
impl FromStr for bf16
type Err = ParseFloatError;fn from_str(src: &str) -> Result<bf16, ParseFloatError>
impl FromZeros for bf16
where
u16: FromZeros,
impl Immutable for bf16
where
u16: Immutable,
impl IntoBytes for bf16
where
u16: IntoBytes,
impl KnownLayout for bf16
where
Self: Sized,
type PointerMetadata = ();
impl LowerExp for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl LowerHex for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl Mul for bf16
type Output = bf16;fn mul(self, rhs: Self) -> Self::Output
impl Mul<&bf16> for bf16
type Output = <bf16 as Mul>::Output;fn mul(self, rhs: &bf16) -> Self::Output
impl MulAssign for bf16
fn mul_assign(&mut self, rhs: Self)
impl MulAssign<&bf16> for bf16
fn mul_assign(&mut self, rhs: &bf16)
impl Neg for bf16
type Output = bf16;fn neg(self) -> Self::Output
impl Octal for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl PartialEq for bf16
fn eq(&self, other: &bf16) -> bool
impl PartialOrd for bf16
fn partial_cmp(&self, other: &bf16) -> Option<Ordering>fn lt(&self, other: &bf16) -> boolfn le(&self, other: &bf16) -> boolfn gt(&self, other: &bf16) -> boolfn ge(&self, other: &bf16) -> bool
impl Product for bf16
fn product<I: Iterator<Item = Self>>(iter: I) -> Self
impl Rem for bf16
type Output = bf16;fn rem(self, rhs: Self) -> Self::Output
impl Rem<&bf16> for bf16
type Output = <bf16 as Rem>::Output;fn rem(self, rhs: &bf16) -> Self::Output
impl RemAssign for bf16
fn rem_assign(&mut self, rhs: Self)
impl RemAssign<&bf16> for bf16
fn rem_assign(&mut self, rhs: &bf16)
impl Sub for bf16
type Output = bf16;fn sub(self, rhs: Self) -> Self::Output
impl Sub<&bf16> for bf16
type Output = <bf16 as Sub>::Output;fn sub(self, rhs: &bf16) -> Self::Output
impl SubAssign for bf16
fn sub_assign(&mut self, rhs: Self)
impl SubAssign<&bf16> for bf16
fn sub_assign(&mut self, rhs: &bf16)
impl Sum for bf16
fn sum<I: Iterator<Item = Self>>(iter: I) -> Self
impl TryFromBytes for bf16
where
u16: TryFromBytes,
impl UpperExp for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl UpperHex for bf16
fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>
impl<'a> Product<&'a bf16> for bf16
fn product<I: Iterator<Item = &'a bf16>>(iter: I) -> Self
impl<'a> Sum<&'a bf16> for bf16
fn sum<I: Iterator<Item = &'a bf16>>(iter: I) -> Self
Auto Trait Implementations
impl Freeze for bf16
impl RefUnwindSafe for bf16
impl Send for bf16
impl Sync for bf16
impl Unpin for bf16
impl UnsafeUnpin for bf16
impl UnwindSafe for bf16
Blanket Implementations
impl<A, T> Read<A, BecauseImmutable> for bf16
where
A: Aliasing,
T: Immutable + ?Sized,
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for bf16
where
ST: ?Sized,
DT: ?Sized,
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for bf16
where
ST: ?Sized,
DT: ?Sized,
impl<T> Any for bf16
where
T: 'static + ?Sized,
fn type_id(&self) -> TypeId
impl<T> Borrow<T> for bf16
where
T: ?Sized,
fn borrow(&self) -> &T
impl<T> BorrowMut<T> for bf16
where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
impl<T> CloneToUninit for bf16
where
T: Clone,
unsafe fn clone_to_uninit(&self, dest: *mut u8)
impl<T> From<T> for bf16
fn from(t: T) -> TReturns the argument unchanged.
impl<T> Read<Exclusive, BecauseExclusive> for bf16
where
T: ?Sized,
impl<T> ToOwned for bf16
where
T: Clone,
type Owned = T;fn to_owned(&self) -> Tfn clone_into(&self, target: &mut T)
impl<T> ToString for bf16
where
T: Display + ?Sized,
fn to_string(&self) -> String
impl<T, U> Into<U> for bf16
where
U: From<T>,
fn into(self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom<U> for bf16
where
U: Into<T>,
type Error = never;fn try_from(value: U) -> Result<T, never>
impl<T, U> TryInto<U> for bf16
where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error;fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>