Struct LocalSpawner
struct LocalSpawner { ... }
Implementations
impl Clone for LocalSpawner
fn clone(self: &Self) -> LocalSpawner
impl Debug for LocalSpawner
fn fmt(self: &Self, f: &mut Formatter<'_>) -> Result
impl Freeze for LocalSpawner
impl LocalSpawn for LocalSpawner
fn spawn_local_obj(self: &Self, future: LocalFutureObj<'static, ()>) -> Result<(), SpawnError>fn status_local(self: &Self) -> Result<(), SpawnError>
impl RefUnwindSafe for LocalSpawner
impl Send for LocalSpawner
impl Spawn for LocalSpawner
fn spawn_obj(self: &Self, future: FutureObj<'static, ()>) -> Result<(), SpawnError>fn status(self: &Self) -> Result<(), SpawnError>
impl Sync for LocalSpawner
impl Unpin for LocalSpawner
impl UnsafeUnpin for LocalSpawner
impl UnwindSafe for LocalSpawner
impl<Sp> LocalSpawnExt for LocalSpawner
impl<Sp> SpawnExt for LocalSpawner
impl<T> Any for LocalSpawner
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for LocalSpawner
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for LocalSpawner
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for LocalSpawner
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for LocalSpawner
fn from(t: T) -> TReturns the argument unchanged.
impl<T> ToOwned for LocalSpawner
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, U> Into for LocalSpawner
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for LocalSpawner
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for LocalSpawner
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>