Struct FixedState
struct FixedState { ... }
A BuildHasher for fast::FoldHashers that all have the same fixed seed.
Not recommended unless you absolutely need determinism.
Implementations
impl FixedState
const fn with_seed(seed: u64) -> SelfCreates a
FixedStatewith the given seed.
impl BuildHasher for FixedState
fn build_hasher(self: &Self) -> FoldHasher
impl Clone for FixedState
fn clone(self: &Self) -> FixedState
impl Copy for FixedState
impl Debug for FixedState
fn fmt(self: &Self, f: &mut Formatter<'_>) -> Result
impl Default for FixedState
fn default() -> Self
impl Freeze for FixedState
impl RefUnwindSafe for FixedState
impl Send for FixedState
impl Sync for FixedState
impl Unpin for FixedState
impl UnsafeUnpin for FixedState
impl UnwindSafe for FixedState
impl<T> Any for FixedState
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for FixedState
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for FixedState
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for FixedState
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for FixedState
fn from(t: T) -> TReturns the argument unchanged.
impl<T> ToOwned for FixedState
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, U> Into for FixedState
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for FixedState
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for FixedState
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>