Struct NodeTable
struct NodeTable { ... }
The metadata of a table
Fields
alignments: Vec<TableAlignment>The table alignments
num_columns: usizeNumber of columns of the table
num_rows: usizeNumber of rows of the table
num_nonempty_cells: usizeNumber of non-empty, non-autocompleted cells
Implementations
impl Clone for NodeTable
fn clone(self: &Self) -> NodeTable
impl Debug for NodeTable
fn fmt(self: &Self, f: &mut $crate::fmt::Formatter<'_>) -> $crate::fmt::Result
impl Default for NodeTable
fn default() -> NodeTable
impl Eq for NodeTable
impl Freeze for NodeTable
impl PartialEq for NodeTable
fn eq(self: &Self, other: &NodeTable) -> bool
impl RefUnwindSafe for NodeTable
impl Send for NodeTable
impl StructuralPartialEq for NodeTable
impl Sync for NodeTable
impl Unpin for NodeTable
impl UnwindSafe for NodeTable
impl<T> Any for NodeTable
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for NodeTable
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for NodeTable
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for NodeTable
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for NodeTable
fn from(t: T) -> TReturns the argument unchanged.
impl<T> ToOwned for NodeTable
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, U> Into for NodeTable
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for NodeTable
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for NodeTable
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>