Struct Base64Display

struct Base64Display<'a, 'e, E: Engine> { ... }

A convenience wrapper for base64'ing bytes into a format string without heap allocation.

Implementations

impl<'a, 'e, E: Engine> Base64Display<'a, 'e, E>

fn new(bytes: &'a [u8], engine: &'e E) -> Base64Display<'a, 'e, E>

Create a Base64Display with the provided engine.

impl<'a, 'e, E> Freeze for Base64Display<'a, 'e, E>

impl<'a, 'e, E> RefUnwindSafe for Base64Display<'a, 'e, E>

impl<'a, 'e, E> Send for Base64Display<'a, 'e, E>

impl<'a, 'e, E> Sync for Base64Display<'a, 'e, E>

impl<'a, 'e, E> Unpin for Base64Display<'a, 'e, E>

impl<'a, 'e, E> UnwindSafe for Base64Display<'a, 'e, E>

impl<'a, 'e, E: Engine> Display for Base64Display<'a, 'e, E>

fn fmt(self: &Self, formatter: &mut Formatter<'_>) -> Result<(), fmt::Error>

impl<T> Any for Base64Display<'a, 'e, E>

fn type_id(self: &Self) -> TypeId

impl<T> Borrow for Base64Display<'a, 'e, E>

fn borrow(self: &Self) -> &T

impl<T> BorrowMut for Base64Display<'a, 'e, E>

fn borrow_mut(self: &mut Self) -> &mut T

impl<T> From for Base64Display<'a, 'e, E>

fn from(t: T) -> T

Returns the argument unchanged.

impl<T> ToString for Base64Display<'a, 'e, E>

fn to_string(self: &Self) -> String

impl<T, U> Into for Base64Display<'a, 'e, E>

fn into(self: Self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

impl<T, U> TryFrom for Base64Display<'a, 'e, E>

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

impl<T, U> TryInto for Base64Display<'a, 'e, E>

fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>