Struct Scope
struct Scope<'scope> { ... }
Implementations
impl<'scope> Scope<'scope>
fn spawn<BODY>(self: &Self, body: BODY) where BODY: FnOnce(&Scope<'scope>) + Send + 'scope
impl<'scope> Freeze for Scope<'scope>
impl<'scope> RefUnwindSafe for Scope<'scope>
impl<'scope> Send for Scope<'scope>
impl<'scope> Sync for Scope<'scope>
impl<'scope> Unpin for Scope<'scope>
impl<'scope> UnsafeUnpin for Scope<'scope>
impl<'scope> UnwindSafe for Scope<'scope>
impl<T> Any for Scope<'scope>
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for Scope<'scope>
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for Scope<'scope>
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> From for Scope<'scope>
fn from(t: T) -> TReturns the argument unchanged.
impl<T, U> Into for Scope<'scope>
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for Scope<'scope>
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for Scope<'scope>
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>