Struct ff_effect
#[repr(C)]
pub struct ff_effect { pub type_: __u16, pub id: __s16, pub direction: __u16, pub trigger: ff_trigger, pub replay: ff_replay, pub u: [u64; 4] }
Fields
type_: __u16id: __s16direction: __u16trigger: ff_triggerreplay: ff_replayu: [u64; 4]
Trait Implementations
impl Clone for ff_effect
fn clone(&self) -> ff_effect
impl Copy for ff_effect
impl Debug for ff_effect
fn fmt(&self, f: &mut Formatter<'_>) -> Result
impl Eq for ff_effect
impl Hash for ff_effect
fn hash<__H: Hasher>(&self, state: &mut __H)
impl PartialEq for ff_effect
fn eq(&self, other: &ff_effect) -> bool
impl StructuralPartialEq for ff_effect
Auto Trait Implementations
impl Freeze for ff_effect
impl RefUnwindSafe for ff_effect
impl Send for ff_effect
impl Sync for ff_effect
impl Unpin for ff_effect
impl UnsafeUnpin for ff_effect
impl UnwindSafe for ff_effect
Blanket Implementations
impl<T> Any for ff_effect
where
T: 'static + ?Sized,
fn type_id(&self) -> TypeId
impl<T> Borrow<T> for ff_effect
where
T: ?Sized,
fn borrow(&self) -> &T
impl<T> BorrowMut<T> for ff_effect
where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
impl<T> CloneToUninit for ff_effect
where
T: Clone,
unsafe fn clone_to_uninit(&self, dest: *mut u8)
impl<T> From<T> for ff_effect
fn from(t: T) -> TReturns the argument unchanged.
impl<T, U> Into<U> for ff_effect
where
U: From<T>,
fn into(self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom<U> for ff_effect
where
U: Into<T>,
type Error = never;fn try_from(value: U) -> Result<T, never>
impl<T, U> TryInto<U> for ff_effect
where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error;fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>