Function filter3x3
pub fn filter3x3<I, P, S>(image: &I, kernel: &[f32]) -> ImageBuffer<P, Vec<S>>
where
I: GenericImageView<Pixel = P>,
P: Pixel<Subpixel = S> + 'static,
S: Primitive + 'static,
Perform a 3x3 box filter on the supplied image.
Arguments:
image- source image.kernel- is an array of the filter weights of length 9.
This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur.