Enum State
enum State
Variants
-
Anywhere -
CsiEntry -
CsiIgnore -
CsiIntermediate -
CsiParam -
DcsEntry -
DcsIgnore -
DcsIntermediate -
DcsParam -
DcsPassthrough -
Escape -
EscapeIntermediate -
Ground -
OscString -
SosPmApcString -
Utf8
Implementations
impl Clone for State
fn clone(self: &Self) -> State
impl Copy for State
impl Debug for State
fn fmt(self: &Self, f: &mut Formatter<'_>) -> Result
impl Default for State
fn default() -> State
impl Eq for State
impl Freeze for State
impl PartialEq for State
fn eq(self: &Self, other: &State) -> bool
impl RefUnwindSafe for State
impl Send for State
impl StructuralPartialEq for State
impl Sync for State
impl TryFrom for State
fn try_from(raw: u8) -> Result<Self, <Self as >::Error>
impl Unpin for State
impl UnsafeUnpin for State
impl UnwindSafe for State
impl<T> Any for State
fn type_id(self: &Self) -> TypeId
impl<T> Borrow for State
fn borrow(self: &Self) -> &T
impl<T> BorrowMut for State
fn borrow_mut(self: &mut Self) -> &mut T
impl<T> CloneToUninit for State
unsafe fn clone_to_uninit(self: &Self, dest: *mut u8)
impl<T> From for State
fn from(t: T) -> TReturns the argument unchanged.
impl<T> ToOwned for State
fn to_owned(self: &Self) -> Tfn clone_into(self: &Self, target: &mut T)
impl<T, U> Into for State
fn into(self: Self) -> UCalls
U::from(self).That is, this conversion is whatever the implementation of
[From]<T> for Uchooses to do.
impl<T, U> TryFrom for State
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto for State
fn try_into(self: Self) -> Result<U, <U as TryFrom<T>>::Error>